Hi, I’m Levent Cracea, a Romanian native video game and systems designer based in Berlin, working across Unity, Unreal, and Godot. I love exploring gameplay mechanics as a form of expression, and I enjoy experimenting across disciplines like theatre, cinema, and immersive experiences. I studied Game Design at the University of Europe for Applied Sciences, with a focus on blending interactive systems with artistic practice. I’m excited to collaborate with teams to craft engaging, meaningful experiences.

Levent Cracea

Hi, I’m Levent Cracea, a Romanian native video game and systems designer based in Berlin, working across Unity, Unreal, and Godot. I love exploring gameplay mechanics as a form of expression, and I enjoy experimenting across disciplines like theatre, cinema, and immersive experiences. I studied Game Design at the University of Europe for Applied Sciences, with a focus on blending interactive systems with artistic practice. I’m excited to collaborate with teams to craft engaging, meaningful experiences.

Available to hire

Hi, I’m Levent Cracea, a Romanian native video game and systems designer based in Berlin, working across Unity, Unreal, and Godot. I love exploring gameplay mechanics as a form of expression, and I enjoy experimenting across disciplines like theatre, cinema, and immersive experiences.

I studied Game Design at the University of Europe for Applied Sciences, with a focus on blending interactive systems with artistic practice. I’m excited to collaborate with teams to craft engaging, meaningful experiences.

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Language

Romanian, Moldavian, Moldovan
Fluent
English
Fluent
French
Advanced
Spanish; Castilian
Beginner
Italian
Beginner

Work Experience

Assistant Producer at Impossible Windows
July 1, 2021 - November 1, 2021
Theatrical experiment in pandemic times. Assisted the main Director in bringing the project to life.
Video Illustrator and Sound Tech at Mein Name Ist Aglaia
March 1, 2024 - April 26, 2024
Video illustrations and sound tech work for a project directed by Iulia Grigoriu.
Head of UE Games Club at University of Europe for Applied Sciences
January 1, 2022 - January 1, 2025
Initiation, organization and hosting of Game Nights and Tournaments at the campus in Berlin.
Technical Support and Hosting at DEV.OLUTION / A MAZE Berlin / Games Ground Berlin
January 1, 2022 - January 1, 2025
Provided technical support, exhibition build-up, PR and video editing across events.
Video Projections / Production and Sound Design at Dream Gallery - Performance
February 1, 2024 - March 25, 2024
Dream Gallery performance; production and sound design; directed by Iulia Grigoriu.
Video Projections at The Elephant in the Room
April 20, 2025 - May 25, 2025
Design and creation of projections and animations for a theatrical performance at Fritz Theater in Chemnitz, Germany; European Cultural Capital 2025; directed by Iulia Grigoriu.
Game Designer at Teatrelli Theater
April 20, 2025 - May 25, 2025
Game Designer for the Gaming Theater performance; Zero Hour.

Education

Bachelor's degree in Game Design at University of Europe for Applied Sciences
January 11, 2030 - March 13, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services