Available to hire
3D generalist focused on environment art, prop modeling, and realistic materials. I create cohesive, game-ready assets using PBR workflows and bring scenes to life through lighting, rendering, and compositing.
I enjoy collaborating in production pipelines and refining details from blockout to final presentation. My toolkit includes Blender, Maya, Substance Painter, Arnold, Nuke, and Photoshop, and I aim to deliver polished, believable environment storytelling.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
Romanian, Moldavian, Moldovan
Fluent
English
Intermediate
Work Experience
3D Environment Artist Intern at Valentia Studio
May 1, 2026 - June 1, 2026Created realistic props and textures for environment projects. Produced materials and surface details using Substance Painter, and worked with Blender and Maya to produce game-ready assets. Collaborated with the team following a production workflow.
Education
Higher Degree in 3D Animation (Generalist training) at Barreira Arte + Diseño
January 11, 2030 - June 1, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment
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