I'm a senior offline and broadcast editor with 10 years of experience across television, streaming, advertising, and high-end film and trailer production. Recently, I've been delivering fast-turnaround broadcast and promo work in Australia, including Foxtel/Binge campaigns via LUTION and Endemol Shine Australia projects like Hunted Series 3 and Dream Home. I shape narrative from post-producer assemblies, craft pacing and tension, and deliver broadcast-ready episodes under tight deadlines, often guiding voiceover direction in studio sessions. My background spans high-end scripted and studio projects as well as trailer and marketing work for The Witcher, 007: No Time to Die, Fast 9, Maleficent: Mistress of Evil, and RuneScape campaigns. I thrive on balancing long-form storytelling with short-form promotional content, keeping a strong focus on structure, rhythm, and audience engagement under pressure.

Liam Dunne

I'm a senior offline and broadcast editor with 10 years of experience across television, streaming, advertising, and high-end film and trailer production. Recently, I've been delivering fast-turnaround broadcast and promo work in Australia, including Foxtel/Binge campaigns via LUTION and Endemol Shine Australia projects like Hunted Series 3 and Dream Home. I shape narrative from post-producer assemblies, craft pacing and tension, and deliver broadcast-ready episodes under tight deadlines, often guiding voiceover direction in studio sessions. My background spans high-end scripted and studio projects as well as trailer and marketing work for The Witcher, 007: No Time to Die, Fast 9, Maleficent: Mistress of Evil, and RuneScape campaigns. I thrive on balancing long-form storytelling with short-form promotional content, keeping a strong focus on structure, rhythm, and audience engagement under pressure.

Available to hire

I’m a senior offline and broadcast editor with 10 years of experience across television, streaming, advertising, and high-end film and trailer production. Recently, I’ve been delivering fast-turnaround broadcast and promo work in Australia, including Foxtel/Binge campaigns via LUTION and Endemol Shine Australia projects like Hunted Series 3 and Dream Home. I shape narrative from post-producer assemblies, craft pacing and tension, and deliver broadcast-ready episodes under tight deadlines, often guiding voiceover direction in studio sessions.

My background spans high-end scripted and studio projects as well as trailer and marketing work for The Witcher, 007: No Time to Die, Fast 9, Maleficent: Mistress of Evil, and RuneScape campaigns. I thrive on balancing long-form storytelling with short-form promotional content, keeping a strong focus on structure, rhythm, and audience engagement under pressure.

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Language

English
Fluent

Work Experience

Offline Editor & Senior Video Creative at lution
September 1, 2024 - June 1, 2026
Lead Offline Editor and Senior Video Creative delivering broadcast, promotional and digital content for Foxtel, BINGE, Kayo and Main Event. Key responsibilities: - Editing broadcast promotions, trailers, marketing campaigns and digital content - Leading creative development from brief through final delivery - Managing and mentoring a team of offshore editors, providing creative direction, quality control and workflow oversight - Reviewing edits and ensuring consistency with brand guidelines and broadcast standards - Collaborating with producers, marketing teams and stakeholders across multiple concurrent projects - Managing project delivery in fast-paced broadcast and streaming environments - Offline editing in Adobe Premiere Pro
Offline Editor at WildBear Entertainment
August 1, 2024 - October 1, 2024
Offline Editor on broadcast documentary series for PBS International, working across structured factual programming and episodic storytelling. - Edited full episodes for internationally distributed documentary series, including World’s Greatest Transportation Marvels (Episodes 1 & 3) and World’s Greatest Myths & Mysteries (Episodes 1–3) - Shaped narrative structure, pacing and story flow across long-form factual content - Worked within established series formats and broadcast standards for international distribution - Collaborated with producers and post-production teams to refine episode structure and ensure editorial clarity - Managed multiple episodes concurrently under tight delivery timelines - Delivered broadcast-ready edits using Adobe Premiere Pro
Offline Editor at Endemol Shine Australia
October 1, 2023 - August 1, 2024
Offline Editor across high-profile unscripted and reality television series for major Australian broadcasters, including Channel 7 and Channel 10. Selected Credits: - Hunted Australia (Series 3) – Episodes 2, 3, 6, 10 & 11 - Episode 11 nominated for the 2024 ASE Ellie Award – Best Editing in Reality - Dream Home (Episode 8 & 17) Key Responsibilities: - Shaped narrative structure and emotional pacing across complex, multi-threaded reality storylines - Developed character arcs and story beats from large volumes of observational and structured footage - Identified key moments, dialogue and performances to build compelling episodic narratives - Collaborated closely with Post Producers, Series Producers and Executive Producers throughout edit and review stages - Participated in edit screenings and incorporated executive feedback under tight revision cycles - Worked collaboratively with other editors to maintain tonal and stylistic consistency across shared episodes - Selected and integrated music to enhance emotional tone, tension and storytelling impact - Delivered broadcast-ready episodes within strict production deadlines in fast-turnaround environments
Senior Offline Editor & Creative Manager at LUTION
October 1, 2024 - June 1, 2026
Lead editor on Foxtel, Binge & Main Event broadcast advertising campaigns; Create 30-second promotional spots for streaming platforms and partners (Netflix, Disney+); Develop narrative, tone, and pacing using music, VO, and performance direction; Deliver to tight broadcast deadlines with multiple stakeholder feedback rounds; Direct voiceover talent in studio sessions.
Offline Editor at JAGEX GAMES STUDIO
January 1, 2021 - April 1, 2022
Sole editor on RuneScape and Old School RuneScape trailers and campaigns; Created narrative-driven marketing trailers from concept to delivery.
Assistant Editor at THE WORKHOUSE PICTURE COMPANY
April 1, 2019 - October 1, 2020
Created assembly edits; Supported editorial and marketing teams across major studio film and streaming productions; Managed ingest, logging, and media workflows (Silverstack, Avid, Premiere Pro); Prepared and conformed media for editorial and marketing delivery pipelines.

Education

BA (Hons) Film Production at Arts University Bournemouth
September 1, 2009 - May 1, 2013
Grade: Upper Second Class Specialised in film editing and post-production, developing a strong foundation in narrative storytelling, visual communication and editorial craft across scripted and documentary filmmaking.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services