I'm a Character Artist focused on creating believable, game-ready assets ranging from humanoid characters to creatures and animals. I have a strong focus on sculpting, texturing, and optimization for real-time game environments. I'm currently contributing to an ongoing game project as part of an indie development team. I'm committed to bringing ideas from concept to in-game assets and collaborating with fellow artists and developers to deliver polished, optimized characters and creatures for interactive experiences.

Felix Wichmann

I'm a Character Artist focused on creating believable, game-ready assets ranging from humanoid characters to creatures and animals. I have a strong focus on sculpting, texturing, and optimization for real-time game environments. I'm currently contributing to an ongoing game project as part of an indie development team. I'm committed to bringing ideas from concept to in-game assets and collaborating with fellow artists and developers to deliver polished, optimized characters and creatures for interactive experiences.

Available to hire

I’m a Character Artist focused on creating believable, game-ready assets ranging from humanoid characters to creatures and animals. I have a strong focus on sculpting, texturing, and optimization for real-time game environments. I’m currently contributing to an ongoing game project as part of an indie development team.

I’m committed to bringing ideas from concept to in-game assets and collaborating with fellow artists and developers to deliver polished, optimized characters and creatures for interactive experiences.

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Language

German
Fluent
English
Advanced

Work Experience

3D Artist at Grownarts
March 1, 2023 - Present
Designed and sculpted animal characters, contributed to the main character; created full 3D animal assets including sculpting, rigging, and basic animation for in-game use; produced environmental assets such as trees and small vegetation for a real-time game environment; represented the studio at public events like Gamescom, assisting with booth setup and presentation.

Education

at Jade Hochschule Oldenburg, Germany
January 11, 2030 - January 26, 2026
Bachelor of Arts at Sae Institute Hamburg, Germany
January 1, 2019 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services