Available to hire
I’m a Character Artist focused on creating believable, game-ready assets ranging from humanoid characters to creatures and animals. I have a strong focus on sculpting, texturing, and optimization for real-time game environments. I’m currently contributing to an ongoing game project as part of an indie development team.
I’m committed to bringing ideas from concept to in-game assets and collaborating with fellow artists and developers to deliver polished, optimized characters and creatures for interactive experiences.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
German
Fluent
English
Advanced
Work Experience
3D Artist at Grownarts
March 1, 2023 - PresentDesigned and sculpted animal characters, contributed to the main character; created full 3D animal assets including sculpting, rigging, and basic animation for in-game use; produced environmental assets such as trees and small vegetation for a real-time game environment; represented the studio at public events like Gamescom, assisting with booth setup and presentation.
Education
at Jade Hochschule Oldenburg, Germany
January 11, 2030 - January 26, 2026Bachelor of Arts at Sae Institute Hamburg, Germany
January 1, 2019 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
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