3D designer and game developer focused on realistic 3D modeling, organic modeling, rigging, animation, and environment look development. I create engine-ready, production-quality assets for fast-paced realtime workflows. I enjoy collaborating across disciplines and contribute to cleanup, retopology, texturing, and rigging pipelines. Outside of 3D, I’ve supported gaming/community initiatives through event coordination and Discord moderation.

Nisarq Patel

3D designer and game developer focused on realistic 3D modeling, organic modeling, rigging, animation, and environment look development. I create engine-ready, production-quality assets for fast-paced realtime workflows. I enjoy collaborating across disciplines and contribute to cleanup, retopology, texturing, and rigging pipelines. Outside of 3D, I’ve supported gaming/community initiatives through event coordination and Discord moderation.

Available to hire

3D designer and game developer focused on realistic 3D modeling, organic modeling, rigging, animation, and environment look development. I create engine-ready, production-quality assets for fast-paced realtime workflows.

I enjoy collaborating across disciplines and contribute to cleanup, retopology, texturing, and rigging pipelines. Outside of 3D, I’ve supported gaming/community initiatives through event coordination and Discord moderation.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

3D Designer at Blueroom Simulations
June 22, 2026 - June 23, 2026
Produced engine-ready 3D assets for real-time simulations, delivering high quality work in a fast-paced production environment.
3D Designer (BlueRoom Simulations) at BlueRoom Simulations
June 1, 2026 - June 30, 2026
Produced engine-ready 3D assets for realtime simulations, delivering high-quality work in a fast-paced product environment.
Rigging and Animation Co-lead (V) at Star Tempest Studio
December 1, 2024 - December 1, 2025
Rigging and Animating Characters and Props While advising others using various software while adhering to common managerial duties
Organic Art Team Lead (V) | at Star Tempest Studio
December 1, 2024 - December 20, 2001
Worked on creating high-quality organic and hard-surface models using various software while adhering to common managerial duties
3D Team Member (Voluntary) at Star Tempest Studio
January 1, 2024 - Present
Contributed to high-quality organic and hard-surface modeling using industry software. Participated in organic modeling, and also assisted with rigging and animation work within common managerial responsibilities.
Games & Esports Coordinator (Voluntary) at Torrens University
January 1, 2022 - January 1, 2025
Organized and moderated university gaming and esports events; managed the Discord community; supported student engagement through community initiatives; coordinated events; designed promotional social media graphics; assisted with server organization and student services.

Education

BA of Game Design and Development at Torrens Uni
February 2, 2023 - December 19, 2025
BA of Game Design and Development at Torrens University
January 1, 2022 - January 1, 2025
Love What You Do scholarship at Torrens University
January 1, 2022 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Computers & Electronics, Non-Profit Organization

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

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