Interface and product UI/UX designer with 2+ years of experience building scalable design systems, responsive interfaces, and developer-ready Figma files for consumer-facing products across cross-functional teams. Focused on accessible, conversion-focused UI and strong collaboration with engineering and stakeholders. Specializes in interaction and information architecture, prototyping and usability testing, data visualization, and A/B testing. Also works with AI workflow/UX patterns, prompt architecture, output design, and hallucination prevention for AI-driven product experiences.

Jacie Littell

Interface and product UI/UX designer with 2+ years of experience building scalable design systems, responsive interfaces, and developer-ready Figma files for consumer-facing products across cross-functional teams. Focused on accessible, conversion-focused UI and strong collaboration with engineering and stakeholders. Specializes in interaction and information architecture, prototyping and usability testing, data visualization, and A/B testing. Also works with AI workflow/UX patterns, prompt architecture, output design, and hallucination prevention for AI-driven product experiences.

Available to hire

Interface and product UI/UX designer with 2+ years of experience building scalable design systems, responsive interfaces, and developer-ready Figma files for consumer-facing products across cross-functional teams. Focused on accessible, conversion-focused UI and strong collaboration with engineering and stakeholders.

Specializes in interaction and information architecture, prototyping and usability testing, data visualization, and A/B testing. Also works with AI workflow/UX patterns, prompt architecture, output design, and hallucination prevention for AI-driven product experiences.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Work Experience

UI/UX Designer at Computer Science and Engineering Society (Student Org)
September 1, 2024 - May 1, 2025
Redesigned WebClicker into a unified classroom system across six student and instructor interfaces, consolidating attendance, participation, and real-time comprehension into a single learning workflow. Aligned stakeholders and validated usability through iterative reviews, four rounds of testing, and card sorting. Resolved three critical UX issues while reducing downstream redesign and engineering rework.
UI/UX Designer at Data Science Alliance
September 1, 2024 - Present
Built a scalable design infrastructure by creating a 55+ component responsive design system across seven breakpoints (320–1920px). Partnered with designers and engineers on the DSA public website and landing pages, standardizing UI patterns and improving accessibility. Redesigned the footer to prioritize donation and subscription actions, strengthening information hierarchy and accessiblity across breakpoints to drive conversion. Reduced story-to-wireframe turnaround from ~2 weeks to same-day drafts by developing a Claude-based workflow that generated mobile-first wireframe story boards for approved product stories. Found onboarding friction by playtesting practice-round tutorials, surfacing comprehension and engagement breakdowns, and running competitive analysis to redesign onboarding using a sequential narrative structure.
Brand and Visual Designer at Oceanside Perspective (Startup)
June 1, 2024 - August 1, 2024
Created and A/B tested marketing assets across web, email, and social media while documenting reusable visual standards in a style guide to support consistent content production.

Education

Bachelor’s degree in Speculative Design at UC San Diego
January 11, 2030 - July 9, 2026
Certification in UX Design at Career Foundry
January 11, 2030 - July 9, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Non-Profit Organization, Software & Internet, Education, Media & Entertainment, Professional Services