Hi!:) I’m Liudmyla Nerubenko - Concept artist and environment visual development specialist focused on believable game worlds through strong visual storytelling, functional design, and cohesive ecosystems. Experienced in environment/concept art pipelines, production-ready sketching, callouts, and presentation sheets that support gameplay, level design, and narrative direction.
Background includes studies in graphic design and art education in Dublin, followed by professional concept art work for game production. Also develops character/creature, prop, and architectural concept directions, with an emphasis on color/lighting, composition, and polished visual outputs.
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