I am a versatile game developer with over 10 years of experience in various programming languages and platforms. I have worked extensively with Unity, Godot, and C#, and I am passionate about creating engaging video game experiences and advanced software solutions. Currently, I lead Bloub Team as CEO and developer, focusing on game development and freelance programming projects. Throughout my career, I have had the opportunity to contribute to R&D projects in video encoding, develop IT infrastructures and AI tools, and involve myself in community and legislative initiatives. I am motivated by continuous learning and enjoy working on new technologies and creative challenges in the gaming and software fields.

Loïc Caminondo

I am a versatile game developer with over 10 years of experience in various programming languages and platforms. I have worked extensively with Unity, Godot, and C#, and I am passionate about creating engaging video game experiences and advanced software solutions. Currently, I lead Bloub Team as CEO and developer, focusing on game development and freelance programming projects. Throughout my career, I have had the opportunity to contribute to R&D projects in video encoding, develop IT infrastructures and AI tools, and involve myself in community and legislative initiatives. I am motivated by continuous learning and enjoy working on new technologies and creative challenges in the gaming and software fields.

Available to hire

I am a versatile game developer with over 10 years of experience in various programming languages and platforms. I have worked extensively with Unity, Godot, and C#, and I am passionate about creating engaging video game experiences and advanced software solutions. Currently, I lead Bloub Team as CEO and developer, focusing on game development and freelance programming projects.

Throughout my career, I have had the opportunity to contribute to R&D projects in video encoding, develop IT infrastructures and AI tools, and involve myself in community and legislative initiatives. I am motivated by continuous learning and enjoy working on new technologies and creative challenges in the gaming and software fields.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

French
Fluent
Esperanto
Advanced
English
Advanced

Work Experience

CEO & Developer at Bloub Team
January 1, 2020 - Present
Leading video game development company focusing on Unity, C#, Godot, GDScript. Managing freelance projects in Unity, C#, and TypeScript, as well as teaching courses on Unity, C#, and Python. Responsibilities include software development, business leadership, and technical innovation within the gaming industry.
Software Engineer at Reminiz
December 31, 2020 - August 9, 2025
Set up IT infrastructures, redesigned software architectures, and developed in-house tools. Worked extensively on web development using NodeJS and Python, AI development with Python, and architecture and implementation of customer solutions for Orange. Established a branch office in Poland, managed VPN installations and hardware infrastructures.
Co-creator and Administrator at Legislator
December 31, 2017 - August 9, 2025
Co-created and administered an online citizen consultation tool, organized an associated legislative campaign. Developed web platform using Meteor and integrated FranceConnect authentication system.
R&D Development Manager at ATEME
December 31, 2015 - August 9, 2025
C++ expert specialized in video encoding with responsibilities including designing and developing new product features, performing technology watch, and managing multiple test server clusters on Windows Server environments.
Developer Trainee at Upsideo
January 1, 2012 - May 1, 2012
Designed automated billing systems for UCITS custody fees. Developed solutions using C# and ASP.NET during an internship.

Education

IT School at 42 - Paris
January 1, 2013 - December 31, 2016
IT School at Epitech - Le Kremlin-Bicêtre
January 1, 2011 - December 31, 2013

Qualifications

Scientific Baccalaureate, Engineering Science option
January 1, 2011 - December 31, 2011

Industry Experience

Software & Internet, Gaming, Professional Services, Telecommunications, Government