Available to hire
🚀 Software Engineer with 7+ years of Unity experience.
From visualizing satellites at Airbus Defence & Space to building a multiplayer VR movie production tool used by the BBC.
I specialize in real-time graphics, VR development, and intuitive, high-performance applications. Whether you’re a studio, startup, or R&D lab, I can help bring your vision to life from first prototype to polished release.
What I bring:
- Deep expertise in Unity, C#, shaders, rendering techniques, and VR
- Experience managing full project lifecycles, solo or in teams
- Clear, reliable communication and clean code that scales
Let’s create something powerful !
Skills
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Language
English
Fluent
French
Fluent
Work Experience
Unity C# developer at RETìníZE
March 1, 2025 - September 22, 2025Developed Animotive, a Unity-based VR movie production tool for real-time 3D motion capture and video rendering.
Unity C# developer at Airbus Defense & Space
June 1, 2020 - September 22, 2025Developed Airbus Group’s internal VR visualizer (Dragonfly).
Unity C# developer intern at VisioPM
April 1, 2016 - August 1, 2016Built a WebGL player to enable customers to import images and files into the company’s rendering pipeline; created a proof of concept for a Unity-based autostereoscopic rendering engine.
Education
Master's degree in software engineering at Epitech, France
January 1, 2013 - January 1, 2018Computer science at Beijing Jiaotong University, Beijing, China
January 1, 2016 - January 1, 2017Baccalaureate STI2D at Saint Joseph High School
January 1, 2010 - January 1, 2013Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Transportation & Logistics, Computers & Electronics, Gaming, Education, Telecommunications, Manufacturing
Skills
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