I'm a Unity gameplay programmer with an engineering background from ENSIIE. I specialize in cross-platform gameplay, performance optimization, and rapid prototyping for mobile, VR/XR, and PC experiences across RTS, FPS, TPS, idle, and 2D platformers, as well as serious games. I love turning ideas into playable prototypes and delivering polished experiences. I'm passionate about science and clear communication, and I enjoy taking ownership of full lifecycle development within agile teams. I value curiosity, perseverance, and collaboration, and I bring fluency in French and English along with international exposure that enhances teamwork across cultures.

Louan Ourvouai

I'm a Unity gameplay programmer with an engineering background from ENSIIE. I specialize in cross-platform gameplay, performance optimization, and rapid prototyping for mobile, VR/XR, and PC experiences across RTS, FPS, TPS, idle, and 2D platformers, as well as serious games. I love turning ideas into playable prototypes and delivering polished experiences. I'm passionate about science and clear communication, and I enjoy taking ownership of full lifecycle development within agile teams. I value curiosity, perseverance, and collaboration, and I bring fluency in French and English along with international exposure that enhances teamwork across cultures.

Available to hire

I’m a Unity gameplay programmer with an engineering background from ENSIIE. I specialize in cross-platform gameplay, performance optimization, and rapid prototyping for mobile, VR/XR, and PC experiences across RTS, FPS, TPS, idle, and 2D platformers, as well as serious games. I love turning ideas into playable prototypes and delivering polished experiences.

I’m passionate about science and clear communication, and I enjoy taking ownership of full lifecycle development within agile teams. I value curiosity, perseverance, and collaboration, and I bring fluency in French and English along with international exposure that enhances teamwork across cultures.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

French
Fluent
English
Advanced
Portuguese
Intermediate
Norwegian
Beginner

Work Experience

Engineer - Lead Gameplay Developer (Freelance) at ELEVATE CORE LLC
December 1, 2025 - Present
Development of a mobile game centered around pet care and arcade mechanics, featuring crypto wallet integration. Responsible for development, game design, gameplay balancing, and mobile performance optimization.
Engineer - Lead Gameplay Developer | Associate (Freelance) at Constellation Games
August 1, 2024 - February 28, 2026
Development of a mobile RTS, the studio's first project. Full-lifecycle development: design, prototyping, implementation, optimization, and release. Agile methodology.
Software Engineer at DIMSI
March 1, 2024 - August 31, 2024
End-of-Study Internship: Development and optimization of a C# / JavaScript framework; Microsoft Power Platform consultant. BackROLL: Created projects, wrote tests, and added functionality.
Interactive VR Training Content Developer at Farsight VR Rennes (Polyvia)
June 1, 2023 - August 31, 2023
2nd-year Internship: Built immersive VR training tools for plastics industry careers; Optima mission: VR training course for the mediation profession. Cross-platform VR/XR development and performance optimization for mobile headsets.
Unity Developer - Game Jams at ENSIIE Evry / UniJam / Global Game Jam
January 1, 2021 - December 31, 2023
Participated in UniJam 2023 Alter Maze; UniJam 2022 Archéollector; Global Game Jam 2022 Chrono Switch; UniJam 2021 From Scratch (game jam experiences).
Unity VR Developer & Startup Creation (1st-year Internship) at C-19 Cluster (Games & Digital Interactions)
June 1, 2022 - July 31, 2022
Co-founded a startup named Vulpecula VR with C-19 support; Unity VR development and startup creation as part of 1st-year internship.
Primary / Middle School Instructor at Fun Tech Adventures
September 1, 2024 - November 30, 2024
Led Digital Discovery sessions introducing pupils to computing and video-game creation using Scratch.

Education

Graduate Engineer (JIN track - Video Games and Digital Interactions) at ENSIIE, Engineering school of Computer Science & Mathematics
September 1, 2021 - May 1, 2025
Preparatory Class for Engineering & Industrial Sciences (CPGE TSI) at Lycée Saint Joseph Lasalle Lorient; Lycée Léonce Vieljeux La Rochelle
September 1, 2018 - June 1, 2021

Qualifications

English C1 (Certified)
January 11, 2030 - May 24, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate