Graphic designer, illustrator, art director.
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I am a graphic designer and illustrator with a Master 2 in Art Direction, obtained in 2020. Since 2021 I’ve been working in the gaming and gamification industry (mobile games, board games, escape games), and I’ve been drawing digitally and traditionally for as long as I can remember. I’ve been working in the game industry for 4 years but have a background in visual communication and book illustration as well.
I create visuals for escape games, board and card games, video games and serious games. I develop graphic charters and visual identities tailored to targets and briefs, adapted to client’s demands, and executed in styles ranging from realistic to cartoon, flat design, isometric and others. I have collaborated with Dior, CNAM, Derichebourg, Ministère de l’Économie et des Finances, and 60+ other clients.
I manage multiple projects, create assets for online and print games including UX/UI, logos and typography, and coordinate printing and media delivery with vendors. I’ve led art direction and illustration projects at Collock, Olivier Palatre Architecte and Ubi Sign.
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