3D animator focused on character- and creature-driven animation, with hands-on experience creating animations through posing, timing, body mechanics, modeling, rigging, and animation. Proficient in Maya and Blender, with a strong interest in fundamentals and continuous skill improvement through feedback. Works across different character setups and studio-style pipelines, collaborating remotely to deliver assigned shots. Detail-oriented in posing, timing, and movement clarity, and adaptable to new tools and workflows.…

Lucas GULLAS

3D animator focused on character- and creature-driven animation, with hands-on experience creating animations through posing, timing, body mechanics, modeling, rigging, and animation. Proficient in Maya and Blender, with a strong interest in fundamentals and continuous skill improvement through feedback. Works across different character setups and studio-style pipelines, collaborating remotely to deliver assigned shots. Detail-oriented in posing, timing, and movement clarity, and adaptable to new tools and workflows.…

Available to hire

3D animator focused on character- and creature-driven animation, with hands-on experience creating animations through posing, timing, body mechanics, modeling, rigging, and animation. Proficient in Maya and Blender, with a strong interest in fundamentals and continuous skill improvement through feedback.

Works across different character setups and studio-style pipelines, collaborating remotely to deliver assigned shots. Detail-oriented in posing, timing, and movement clarity, and adaptable to new tools and workflows.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Character Animator at Studio projects (remote contract)
May 1, 2026 - July 1, 2026
Produced 3D character animations for studio projects, applying animation principles such as posing, timing, and body mechanics. Worked remotely and incorporated feedback throughout the production process. Collaborated with the animation team to deliver assigned shots.
Freelance Animator at Ituzaingó, Buenos Aires, Argentina
August 1, 2025 - Present
Character animation, modeling, rigging, lighting and rendering across Blender and Maya; produced personal exercises focusing on posing, body mechanics, and acting; collaborated with content creators and student projects; available for relocation.
3D Animator (Character/Creature Animation)
January 1, 2025 - Present
Experience focused on character and creature animation, including personal projects covering modeling, rigging, and animation. Strong interest in posing, body mechanics, and animation fundamentals.
3D Animator at Freelance / Personal Projects
January 1, 2022 - Present
Created 3D character animation projects; modeled, rigged, and animated characters; supported student thesis projects and content creators with 3D character animation; hands-on experience across different character setups and shot pipelines using Maya and Blender.

Education

Bachelor’s Degree in Animation and Digital Film Production at Multimedial Art School Da Vinci
August 15, 2022 - July 30, 2025
3D Character Animator (Film/Animation) at Escuela de Arte Multimedial Da Vinci (Remote Contract)
January 1, 2025 - July 1, 2025
Film Degree (Animation and Post-Production) at DDegree
January 11, 2030 - August 26, 2026

Qualifications

3D Animation
January 1, 2022 - January 1, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services

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