Lucas Huang
I’m Lucas Huang—game designer, educator, and creative writer based in the San Francisco Bay Area.
About
I’m Lucas Huang—game designer, educator, and creative writer based in the San Francisco Bay Area. I lead narrative and production on student-made games (including typing-based hero shooter and Twine stories) and develop screenwriting/film projects from concept through final composition.
I combine playable storytelling with strong craft in character/storyline development and 3D modeling. I also taught creative writing and filmmaking skills to youth, and I’ve published children’s fantasy and anthology works while collaborating across design and production pipelines.
- 7 years' experience
- Joined July 2026
Languages
- EnglishFluent
Industry experience
- Education
- Gaming
- Media & Entertainment
Work experience· 7 roles
Project lead and writer for student-made Twine games Godspeed, Ember and Patron, and Oh Patron; designed narrative structure and wrote interactive story content.
Aided classes for up to 30 children from 4th to 5th grade at a writing summer camp; courses included short story writing, self-publishing, and world-building.
Produced and served as narrative designer for a rogue-lite platformer, supporting story integration and writing during the project’s development cycle.
Education
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