I’m Lucas Huang—game designer, educator, and creative writer based in the San Francisco Bay Area. I lead narrative and production on student-made games (including typing-based hero shooter and Twine stories) and develop screenwriting/film projects from concept through final composition. I combine playable storytelling with strong craft in character/storyline development and 3D modeling. I also taught creative writing and filmmaking skills to youth, and I’ve published children’s fantasy and anthology works while collaborating across design and production pipelines.

Lucas Huang

I’m Lucas Huang—game designer, educator, and creative writer based in the San Francisco Bay Area. I lead narrative and production on student-made games (including typing-based hero shooter and Twine stories) and develop screenwriting/film projects from concept through final composition. I combine playable storytelling with strong craft in character/storyline development and 3D modeling. I also taught creative writing and filmmaking skills to youth, and I’ve published children’s fantasy and anthology works while collaborating across design and production pipelines.

Available to hire

I’m Lucas Huang—game designer, educator, and creative writer based in the San Francisco Bay Area. I lead narrative and production on student-made games (including typing-based hero shooter and Twine stories) and develop screenwriting/film projects from concept through final composition.

I combine playable storytelling with strong craft in character/storyline development and 3D modeling. I also taught creative writing and filmmaking skills to youth, and I’ve published children’s fantasy and anthology works while collaborating across design and production pipelines.

See more

Language

English
Fluent

Work Experience

Producer, Narrative Designer at Twine games (student projects)
September 1, 2025 - Present
Project lead and writer for student-made Twine games Godspeed, Ember and Patron, and Oh Patron; designed narrative structure and wrote interactive story content.
Summer Camp Counselor at Saratoga, CA (Summer Camp)
June 1, 2025 - August 1, 2025
Aided classes for up to 30 children from 4th to 5th grade at a writing summer camp; courses included short story writing, self-publishing, and world-building.
Producer, Narrative Designer at Reap & Sew (student project)
June 1, 2025 - August 1, 2025
Produced and served as narrative designer for a rogue-lite platformer, supporting story integration and writing during the project’s development cycle.
Lead Writer at GOYANGINGAMES (student project)
December 1, 2024 - May 1, 2025
Lead writer for a student-made hero shooter featuring typing mechanics and the game’s narrative direction.
AI Prompt Engineer, Product Graphic Designer at NormalEyez.com (online clothing shop)
July 1, 2023 - October 1, 2024
Co-ran and designed retro anime and traditional Japanese-style graphics for an online clothing shop; leveraged Midjourney and other AI tools for graphic production.
Summer Camp Instructor at NormalEyez.com
July 1, 2023 - October 1, 2024
Taught classes for up to 20 children ages 5 to 12 at a science summer camp; courses included Marvel stop-motion filmmaking and beginner veterinary sciences.
Producer, Screenwriter at Palo Alto, CA
June 1, 2016 - June 1, 2020
Filmed surrealist & realist short films for school and personal projects, handling production responsibilities and screenplay writing through concept development and execution.

Education

B.A. Art & Design: Games & Playable Media (Minor in Education) at University of California, Santa Cruz
January 11, 2030 - June 1, 2026

Qualifications

Industry Experience

Education, Gaming, Media & Entertainment