L

I enjoy working collaboratively with leads, supervisors, clients and production teams to turn creative briefs and reference materials into high-quality models.

About

I enjoy working collaboratively with leads, supervisors, clients and production teams to turn creative briefs and reference materials into high-quality models. I’m comfortable working to demanding schedules, presenting work for review and refining assets to meet production requirements, and I bring a positive, team-focused approach to every project.

  • 5 years' experience
  • Joined November 2026

Industry experience

  • Media & Entertainment

Work experience· 6 roles

Build TD · DNEGApr 2026 – Nov 2026 · 8 mos

Worked on hard-surface character models from concept through to final versions as briefed. Maintained production schedules and met deadlines while maintaining a high level of quality.

Junior Modeller · Industrial Light & MagicApr 2025 – Apr 2026 · 1 yr 1 mo

Created hard-surface and organic models from briefs and reference materials. Presented models for progress reviews to leads and supervisors, and communicated with other departments and production teams to ensure assets met relevant requirements.

3D Generalist · CollectiveFeb 2024 – Apr 2025 · 1 yr 3 mos

Modelled, textured, developed lookdev, lit and rendered products for brands. Worked closely with clients, producers and the lead artist to deliver high-quality visual assets.

3D Designer · SKYAug 2023 – Feb 2024 · 7 mos
Junior Modeller · Industrial Light & MagicJan 2022 – Aug 2023 · 1 yr 8 mos
Jr. Facial Capture Artist · Industrial Light & MagicJul 2021 – Jan 2022 · 7 mos

Education

Bachelor's Degree in 3D Computer Animation and Modelling · University of Hertfordshire2018 – 2021

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