I'm Luke Harris, a creatively minded digital artist and designer with a focus on strong, detailed visualization and augmented and virtual reality implementation. I pride myself on my ability to learn, develop and understand complex design systems and workflows, and I also appreciate the art of making a nice looking image.

Luke Harris

I'm Luke Harris, a creatively minded digital artist and designer with a focus on strong, detailed visualization and augmented and virtual reality implementation. I pride myself on my ability to learn, develop and understand complex design systems and workflows, and I also appreciate the art of making a nice looking image.

Available to hire

I’m Luke Harris, a creatively minded digital artist and designer with a focus on strong, detailed visualization and augmented and virtual reality implementation.

I pride myself on my ability to learn, develop and understand complex design systems and workflows, and I also appreciate the art of making a nice looking image.

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Language

English
Fluent

Work Experience

Technical Designer at Freelance
January 1, 2024 - January 1, 2025
Collaborated with artists and curators to design and deliver public artworks; created remote workflows for collaboration; advanced toolsets for fabrication and geo-spatial visualization using Gaussian splats.
Immersive Technical Artist at TAFE NSW
January 1, 2024 - January 1, 2025
Developed AR learning experiences; built technical tools for AI motion capture for AR applications; created art assets for Unity VR development.
Creative Designer / Director at Public Place
January 1, 2022 - January 1, 2024
Managed and delivered public art and AR projects; developed art assets for Unity VR development.
Technical Designer at CAD data Freelance
January 1, 2021 - January 1, 2022
Developed 3D scanned assets for VR implementation and fabrication workflows; used UAVs and photogrammetry workflows to create 3D scanned sites; prototyped AR tools for mobile; remote digitization of artwork / digital twins.
Cross Reality Designer at UAP
January 1, 2018 - January 1, 2020
Created and managed a VR/AR sector for the company; developed technical tools for visualization and fabrication of large-scale artworks; produced training material for HoloLens/Oculus HMDs.
3D Artist / Designer at Freelance
January 1, 2013 - January 1, 2017
Assorted jobs covering visual work for artists, construction, yacht interiors, furniture and architecture.
Architect Visual Designer at UAP
January 1, 2006 - January 1, 2013
Created digital renderings and CAD models for production of large-scale artworks; worked with designers and artists to develop digital 3D concepts and artworks.

Education

Bachelor of Design at Griffith University QCA
January 11, 2030 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Manufacturing, Professional Services