I am a digital designer specializing in 3D modeling, texturing, rigging, and animation, supported by a strong background in 2D illustration. My practice focuses on expressive visual storytelling — blending technical precision with emotional clarity. I enjoy bringing ideas to life through thoughtful design and stylised aesthetics.

Luna Luong

I am a digital designer specializing in 3D modeling, texturing, rigging, and animation, supported by a strong background in 2D illustration. My practice focuses on expressive visual storytelling — blending technical precision with emotional clarity. I enjoy bringing ideas to life through thoughtful design and stylised aesthetics.

Available to hire

I am a digital designer specializing in 3D modeling, texturing, rigging, and animation, supported by a strong background in 2D illustration.

My practice focuses on expressive visual storytelling — blending technical precision with emotional clarity. I enjoy bringing ideas to life through thoughtful design and stylised aesthetics.

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Language

English
Fluent

Work Experience

Graphic Designer at T-Shirt Oz
December 31, 2025 - December 31, 2025
Created apparel graphics, branding, and promotional visuals. Delivered mock-ups and color separations for fabric printing, ensuring print fidelity and on-brand styling. Collaborated with clients and production teams.
3D Game Designer at Tete Studio
July 31, 2025 - July 31, 2025
Designed and rigged 3D game assets, including modeling, texturing, and animation pipelines. Collaborated with designers and developers to ensure gameplay integration and visual style. Produced optimized assets for real-time engines and contributed to asset pipelines and documentation.
T-Shirt Graphic Designer at Self-Employed
January 1, 2025 - January 1, 2025
Developed textile print designs and color workflows for fabric production; delivered mock-ups and color separations for manufacturing.
3D Game Designer at Tete Studio
January 1, 2025 - January 1, 2025
Designed and prototyped 3D game assets and systems; collaborated with artists and developers to integrate gameplay visuals and animation.
Freelance Digital Artist at Self-employed
January 1, 2016 - November 20, 2025
Freelance Digital Artist: created 3D models, textures, rigs, and animations for game projects using Blender; exported assets to Unity; collaborated on gameplay integration and visual style; produced stylized illustrations and graphics with Illustrator, Photoshop, and Clip Studio Paint; managed client communications and delivery timelines.

Education

Certification (Graphic Design) at Arena Multimedia University
January 11, 2030 - November 20, 2025
Bachelor of Design (Digital Media) at Arena Multimedia University
January 11, 2030 - November 20, 2025
Master of Animation, Games and Interactivity at Arena Multimedia University
January 11, 2030 - November 20, 2025
Certificate 1 (Graphic Design) at Arena Multimedia
January 1, 2018 - December 31, 2020
Bachelor of Design (Digital Media) at RMIT University
January 1, 2021 - December 31, 2024
Master of Animation, Games and Interactivity at RMIT University
January 1, 2025 - December 31, 2026

Qualifications

Graphic Design Certification
January 11, 2030 - November 20, 2025
Bachelor of Design (Digital Media)
January 11, 2030 - November 20, 2025
Master of Animation, Games and Interactivity
January 11, 2030 - November 20, 2025
Graphic Design Certification
January 11, 2030 - November 20, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    Luna Luong_Portfolio
    Compliation of Artwork from 2021 - 2025 animator graphicdesigner illustrator 3d