I am a self-taught 3D artist with a strong passion for creating immersive and innovative digital worlds. My career has been shaped by hands-on experience in 3D modeling, animation, and the development of creative content for virtual reality (VR), marketing, and artistic exhibitions. With a blend of technical expertise and artistic vision, I excel in delivering unique and impactful projects that bridge art and technology. My ideal projects involve creating immersive visual experiences through projections, virtual reality, or interactive installations. I value spaces where 3D is used as a tool for artistic expression and continuous learning, and where I can contribute to experiences that challenge perception and truly engage the audience.

Mário Almeida

I am a self-taught 3D artist with a strong passion for creating immersive and innovative digital worlds. My career has been shaped by hands-on experience in 3D modeling, animation, and the development of creative content for virtual reality (VR), marketing, and artistic exhibitions. With a blend of technical expertise and artistic vision, I excel in delivering unique and impactful projects that bridge art and technology. My ideal projects involve creating immersive visual experiences through projections, virtual reality, or interactive installations. I value spaces where 3D is used as a tool for artistic expression and continuous learning, and where I can contribute to experiences that challenge perception and truly engage the audience.

Available to hire

I am a self-taught 3D artist with a strong passion for creating immersive and innovative digital worlds. My career has been shaped by hands-on experience in 3D modeling, animation, and the development of creative content for virtual reality (VR), marketing, and artistic exhibitions.

With a blend of technical expertise and artistic vision, I excel in delivering unique and impactful projects that bridge art and technology. My ideal projects involve creating immersive visual experiences through projections, virtual reality, or interactive installations. I value spaces where 3D is used as a tool for artistic expression and continuous learning, and where I can contribute to experiences that challenge perception and truly engage the audience.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

3D Artist Visualizer at Mercer Labs Museum
July 1, 2021 - October 27, 2025
Created and animated 3D assets for immersive VR experiences and marketing campaigns, enhancing user engagement and brand storytelling. Collaborated on the development of interactive, visually compelling content aligned with corporate objectives. Demonstrated advanced proficiency in 3D modeling and animation software through continuous self-learning and hands-on project execution. Produced animations and artistic projections for interactive digital exhibitions and immersive 3D environments for physical and virtual experiences. Integrated visual and sound technologies to enhance immersion. Collaborated cross-disciplinarily with artists, curators, and technical teams.
3D Artist / Visualizer at Mercer Labs Museum
March 1, 2025 - October 27, 2025
Collaborated on the development of interactive, visually compelling content aligned with corporate objectives. Advanced proficiency in 3D modeling and animation software through continuous self-learning and hands-on project execution. Developed animations and artistic projections for interactive digital exhibitions and immersive 3D environments for both physical and virtual experiences. Integrated visual and sound technologies to enhance immersion. Conducted cross-disciplinary collaboration with artists, curators, and technical teams.
3D Artist Visualizer at Mercer Labs Museum
July 1, 2021 - October 27, 2025
Designed and animated 3D assets for immersive VR experiences and marketing campaigns, enhancing user engagement and brand storytelling.
3D Artist Visualizer at Mercer Labs Museum
March 1, 2025 - October 27, 2025
Designed and animated 3D assets for immersive VR experiences and marketing campaigns, enhancing user engagement and brand storytelling; Collaborated on the development of interactive, visually compelling content aligned with corporate objectives; Advanced proficiency in 3D modeling and animation software through continuous self-learning and hands-on project execution; Immersive 3D environments for both physical and virtual experiences; Integration of visual and sound technologies to enhance immersion; Cross-disciplinary collaboration with artists, curators, and technical teams.

Education

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Qualifications

Industry Experience

Media & Entertainment, Software & Internet, Professional Services