Matthew Espinosa is a narrative designer specializing in immersive storytelling, branching structures, and worldbuilding. He has 6+ years crafting experiences across games and physical interactive media, blending strong narrative design with player-first engagement. As a collaborative creator, Matthew values unique voices and rewarding player experiences, leading story and design from concept through production. He has managed escape room narrative development and created game content through multiple jam projects, balancing creative ambition with real-world constraints.

Matthew Espinosa

Matthew Espinosa is a narrative designer specializing in immersive storytelling, branching structures, and worldbuilding. He has 6+ years crafting experiences across games and physical interactive media, blending strong narrative design with player-first engagement. As a collaborative creator, Matthew values unique voices and rewarding player experiences, leading story and design from concept through production. He has managed escape room narrative development and created game content through multiple jam projects, balancing creative ambition with real-world constraints.

Available to hire

Matthew Espinosa is a narrative designer specializing in immersive storytelling, branching structures, and worldbuilding. He has 6+ years crafting experiences across games and physical interactive media, blending strong narrative design with player-first engagement.

As a collaborative creator, Matthew values unique voices and rewarding player experiences, leading story and design from concept through production. He has managed escape room narrative development and created game content through multiple jam projects, balancing creative ambition with real-world constraints.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Creative Technology Professional at The Hive
January 1, 2023 - Present
Guided local artists in a Makerspace environment to develop digital art aligned with their creative visions. Elevated concepts through customized 3D printing and laser engraving, supporting artistic experimentation and production-ready outputs.
Independent Creative Work / Freelance Designer
January 1, 2023 - Present
Led two game jam projects as artist and project lead, collaborating in Unity and Godot. Created animated sprites and storyboarded cinematic intro/outro sequences for two small-scope games (Pizza Tower and Donkey Kong Country inspired platformer) plus a whimsical tower “offense” game. Balanced storytelling with gameplay under tight time constraints.
Game Design Manager at EscapeWorks Denver
January 1, 2018 - January 1, 2023
Led development of immersive escape room storylines, scripting original narrative and designing thematic puzzles that increased player engagement. Re-imagined older experiences into seasonal favorites referenced in Google Reviews, including Outbreak ’95 and Haunting at the Speakeasy. Directed creative workshops to refine story concepts and maintain brand consistency across experiences.
Editor Internship at Border Crossing Literary Journal
January 1, 2017 - January 1, 2017
Collaborated with fellow editors to sort and review hundreds of short stories, comics, and poems for publication. Edited submissions and provided advice to authors. Submitted an SEO-optimized book review of House of Women by Sophie Goldstein.

Education

B.A. Creative Writing (minor in History, with Honors) at Lake Superior State University
January 11, 2024 - August 10, 2026

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Non-Profit Organization, Education