I'm Matthew Fallon, a Game Design and Development student at Rochester Institute of Technology. I specialize in gameplay systems, level design, and narrative integration, with hands-on experience in Unity and C++. I'm seeking a Summer 2025 internship/co-op in Game Design or Game Development to apply my collaborative and creative skills in a professional setting. In my previous roles at Everyday Heroes, Changeling VR, and Blast Furnace Games, I've contributed to sprite creation, NPCs, level layouts, and feature ideation, while refining my design sense and technical execution. I enjoy shaping engaging player experiences and working closely with developers to ship polished features.

Matthew Fallon

I'm Matthew Fallon, a Game Design and Development student at Rochester Institute of Technology. I specialize in gameplay systems, level design, and narrative integration, with hands-on experience in Unity and C++. I'm seeking a Summer 2025 internship/co-op in Game Design or Game Development to apply my collaborative and creative skills in a professional setting. In my previous roles at Everyday Heroes, Changeling VR, and Blast Furnace Games, I've contributed to sprite creation, NPCs, level layouts, and feature ideation, while refining my design sense and technical execution. I enjoy shaping engaging player experiences and working closely with developers to ship polished features.

Available to hire

I’m Matthew Fallon, a Game Design and Development student at Rochester Institute of Technology. I specialize in gameplay systems, level design, and narrative integration, with hands-on experience in Unity and C++. I’m seeking a Summer 2025 internship/co-op in Game Design or Game Development to apply my collaborative and creative skills in a professional setting.

In my previous roles at Everyday Heroes, Changeling VR, and Blast Furnace Games, I’ve contributed to sprite creation, NPCs, level layouts, and feature ideation, while refining my design sense and technical execution. I enjoy shaping engaging player experiences and working closely with developers to ship polished features.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Developer at Everyday Heroes
May 1, 2025 - Present
Developing a fantasy life-simulation game focused on guild management. Creating sprites, NPCs, and visual assets. Collaborating on gameplay feature implementation.
Narrative Director Intern at Changeling VR
May 1, 2024 - August 1, 2024
Led narrative design and story consistency. Implemented narrative scenes using Unity.
Level Designer Intern at Blast Furnace Games
June 1, 2023 - August 1, 2023
Designed level layouts and gameplay mechanics. Collaborated with developers on feature ideation.

Education

Bachelor of Science at Rochester Institute of Technology (RIT)
January 11, 2030 - December 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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