Hi, I’m Matthew Fallon, a Game Design and Development student at Rochester Institute of Technology, slated to graduate in December 2025. I specialize in gameplay systems, level design, and narrative development, with hands-on experience in Unity, C++, and C#. I’m seeking full-time opportunities to build engaging games that blend compelling stories with tight mechanics.
I’ve contributed to projects such as Everyday Heroes (Game Developer), Changeling VR (Narrative Director Intern), and Blast Furnace Games (Level Designer Intern), where I built sprites, NPCs, designed levels, and implemented narrative scenes. I enjoy collaborating across disciplines and bringing ideas to life from concept to implementation.
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