Software engineer with experience across simulation-based data generation for computer vision and full-stack development of interactive platforms. Worked on modular simulation components for procedurally generating entities and building UI/UAV simulation systems, with emphasis on high-performance rendering and system architecture support.
Also led development of rendering algorithms and UI components using ECS architecture, optimizing 2D/3D graphics modules for real-time performance in complex simulation environments. Developed an AI chat platform as a full-stack solution with React/Spring Boot and a PostgreSQL + AWS S3 + Redis-backed architecture for efficient queries and session/chat history management.
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