Available to hire
I am a 3D artist passionate about turning concepts into believable characters, assets, and environments for games, VFX, and advertising. I excel in fast-paced, Agile environments and enjoy collaborating with teammates to deliver top-quality work.
I have expert knowledge of sculpting high and low-poly assets, PBR pipelines, and production-ready workflows in Maya, ZBrush, Unreal, Substance, Houdini, and other tools. I’m proactive, detail-oriented, and committed to mentoring peers and meeting client expectations on time.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Lead Character Artist at HB Studios
November 1, 2023 - PresentGuide the development process for character building for various high quality AAA video games. Plan and review tasks for assigned areas and communicate progress of work and roadblocks that could impact agreed schedules. Collaborate with Outsource Manager and external art resources on the delivery and integration of assets. Create and maintain documentation to train and guide developers on pipeline and tools. Provide direction and mentorship to character artists to ensure top-tier quality across character assets.
Asset Artist at Rocket Science VFX
November 1, 2023 - September 17, 2025Created multiple assets for award-winning TV shows. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Zbrush organic modeling; keyframe animation and rigging. Retopologize 3d scans, create UV maps and texture. Collaborate with creative and technical teams.
Freelance Character Artist at Blue Isle Studios
August 1, 2023 - September 17, 2025Created various characters for video games. Designed, Sculpted and textured humans and creatures. Created hair and fur related additions. Skinned and implemented game assets, including unique engine-material setup. Collaborated with other artists to find the best solutions to major technical and creative challenges facing the art team.
Creative Consultant – 3D and Graphics at Complete Signs and Graphics
July 1, 2021 - September 17, 2025Improved business growth by using 3D skills in directing the creative process. Created and revised realistic 3D assets for clients and delivered on time. Responsible for concept breakdown through to final production. Sculpt/model in Maya, 3ds Max, Zbrush and print using a 3D printer. Supported marketing objectives by developing strategies to attract and retain clients.
Creative Supervisor at Visual Response Solutions
May 1, 2018 - September 17, 2025Led creative and art direction for digital assets and print products. Built 3D models using Maya, Zbrush and other 3D tools for several brand activations and campaigns. Supervised concept creation from sketches to ideation and final production. Illustrated storyboards, mood-boards and prototypes for websites and apps. Oversaw the rollout of finished art.
3D Modeler at 141 Worldwide
December 1, 2016 - September 17, 2025Solved business challenges and client needs by providing design solutions using 3D. Conceptualized and created photo-realistic 3D models for advertising campaigns. Organized on-site and in-field video shoots to support content creation. Edited video for advertising campaigns.
3D Artist at Verdant Zeal Communications
June 1, 2012 - September 17, 2025Developed and produced communication materials for marketing campaigns and product releases. Created outstanding motion and 3D assets for various brands. Designed and refreshed graphics for signage, merchandize, online, TV and newspaper ads. Conceptualized ideas to build strategies and crack client briefs.
Trainer at Harvesters Skills Acquisition program
January 1, 2018 - PresentTrained over 200 artists in 2 sessions in Lagos, Nigeria (2018).
Lead Character Artist at HB Studios
November 1, 2023 - PresentGuide the development process for character building for various high-quality AAA video games. Plan and review tasks for assigned areas, communicate progress and blockers, and collaborate with Outsource Manager and external art resources on asset delivery and integration. Create and maintain documentation to train developers on pipelines and tools. Provide direction and mentorship to character artists to ensure top-tier quality across character assets.
Asset Artist at Rocket Science VFX
November 1, 2023 - September 17, 2025Created multiple assets for award-winning TV shows. Sculpted/model UV & textured, and integrated both high- and low-polygon meshes in a PBR pipeline. ZBrush organic modeling, keyframe animation and rigging. Retopologized 3D scans, created UV maps and textures. Collaborated with the creative and technical team.
Freelance Character Artist at Blue Isle Studios
August 1, 2023 - September 17, 2025Created various characters for video games. Designed, sculpted and textured humans and creatures. Created hair and fur-related additions. Skinned and implemented game assets, including unique engine-material setups. Collaborated with other artists to tackle major technical and creative challenges.
Creative Consultant – 3D and Graphics at Complete Signs and Graphics
July 1, 2021 - September 17, 2025Improved business growth by leveraging 3D skills in directing the creative process. Created and revised realistic 3D assets for clients and delivered on time. Responsible for concept breakdown through to final production. Sculpted and modeled in Maya, 3ds Max, ZBrush and produced prints using a 3D printer.
Creative Supervisor at Visual Response Solutions
May 1, 2018 - September 17, 2025Led creative and art direction for digital assets and print products. Built 3D models using Maya, ZBrush and other 3D tools for brand activations and campaigns. Supervised concept creation from sketches to ideation and final production. Illustrated storyboards, mood-boards and prototypes for websites and apps. Oversaw the rollout of finished art.
3D Modeler at 141 Worldwide
December 1, 2016 - September 17, 2025Solved business challenges and client needs by providing design solutions using 3D. Conceptualized and created photo-realistic 3D models for advertising campaigns. Organized on-site and in-field video shoots to support content creation. Edited video for advertising campaigns.
3D Artist at Verdant Zeal Communications
June 1, 2012 - September 17, 2025Developed and produced communication materials for marketing campaigns and product releases. Created outstanding motion and 3D assets for various brands. Designed and refreshed graphics for signage, merchandize, online, TV and newspaper ads. Conceptualized ideas to build strategies and crack client briefs.
Lead Character Artist at HB Studios
November 1, 2023 - PresentGuide the development process for character building for various high-quality AAA video games. Plan and review tasks for assigned areas and communicate progress of work and roadblocks that could impact agreed schedules. Collaborate with our Outsource Manager and external art resources on the delivery and integration of assets. Create and maintain documentation that can train and guide developers on pipeline and tools. Mentor and guide less experienced team members.
Asset Artist at Rocket Science VFX
November 1, 2023 - September 17, 2025Created multiple assets for award-winning TV shows. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Zbrush Organic Modeling. Keyframe animation and rigging. Retopologize 3D scans, create UV maps and texture. Collaborate with creative and technical team.
Freelance Character Artist at Blue Isle Studios
August 1, 2023 - September 17, 2025Created various characters for video games. Designed, Sculpted and textured humans and creatures. Created hair and fur related additions. Skinned and implemented game assets, including unique engine-material setup. Collaborated with other Artists to find the best solutions to major technical and creative challenges facing the art team.
Creative Consultant – 3D and Graphics at Complete Signs and Graphics
July 1, 2021 - September 17, 2025Improved business growth by using 3D skills in directing the creative process. Created and revised realistic 3D assets for clients and delivered on time. Responsible for concept breakdown through to final production. Sculpt/model in Maya, 3ds Max, Zbrush and print using a 3D printer. Supported marketing objectives by developing strategies to attract and retain clients.
Creative Supervisor at Visual Response Solutions
May 1, 2018 - September 17, 2025Led creative and art direction for digital assets and print products. Built 3D models using Maya, Zbrush and other 3D tools for several brand activations and campaigns. Supervised concept creation from sketches to ideation and final production. Illustrated storyboards, mood-boards and prototypes for websites and apps. Oversee the rollout of finished art.
3D Modeler at 141 Worldwide
December 1, 2016 - September 17, 2025Solved business challenges by providing design solutions using 3D. Conceptualized and created photo-realistic 3D models for advertising campaigns. Organized on-site and in-field video shoots to support content creation. Edited video for advertising campaigns.
3D Artist at Verdant Zeal Communications
June 1, 2012 - September 17, 2025Developed and produced communication materials for marketing campaigns and product releases. Created outstanding motion and 3D assets for various brands. Designed and refreshed graphics for signage, merchandize, online, TV and newspaper ads. Conceptualized ideas to build strategies and crack client briefs.
Lead Character Artist at HB Studios
November 1, 2023 - PresentGuide the development process for character building for various high quality AAA video games. Plan and review tasks for assigned areas and communicate progress of work and roadblocks that could impact agreed schedules. Collaborate with Outsource Manager and external art resources on the delivery and integration of assets. Create and maintain documentation to train and guide developers on pipeline and tools. Provide direction and mentorship to character artists to ensure top-tier quality across character assets.
Asset Artist at Rocket Science VFX
November 1, 2023 - September 17, 2025Created multiple assets for award winning TV shows. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. ZBrush organic modeling. Keyframe animation and rigging. Retopologize 3D scans, create UV maps and texture. Collaborate with creative and technical team.
Freelance Character Artist at Blue Isle Studios
August 1, 2023 - September 17, 2025Created various characters for video games. Designed, sculpted and textured humans and creatures. Created hair and fur related additions. Skinned and implemented game assets, including unique engine-material setup. Collaborated with other artists to solve major technical and creative challenges.
Creative Consultant – 3D and Graphics at Complete Signs and Graphics
July 1, 2021 - September 17, 2025Improved business growth by using 3D skills in directing the creative process. Created and revised realistic 3D assets for clients and delivered on time. Responsible for concept breakdown through final production. Sculpt/model in Maya, 3ds Max, ZBrush and print using a 3D printer. Supported marketing objectives by developing strategies to attract and retain clients.
Creative Supervisor at Visual Response Solutions
May 1, 2018 - September 17, 2025Led creative and art direction for digital assets and print products. Built 3D models using Maya, ZBrush and other 3D tools for brand activations and campaigns. Supervised concept creation from sketches to ideation and final production. Illustrated storyboards, mood-boards and prototypes for websites and apps. Oversaw the rollout of finished art.
3D Modeler at 141 Worldwide
December 1, 2016 - September 17, 2025Solved business challenges and client needs by providing design solutions using 3D. Conceptualized and created photo-realistic 3D models for advertising campaigns. Organized on-site and in-field video shoots to support content creation. Edited video for advertising campaigns.
3D Artist at Verdant Zeal Communications
June 1, 2012 - September 17, 2025Developed and produced communication materials for marketing campaigns and product releases. Created outstanding motion and 3D assets for various brands. Designed and refreshed graphics for signage, merchandize, online, TV and newspaper ads. Conceptualized ideas to build strategies and crack client briefs.
Education
Graduate Certificate in Game Arts and Animation at Seneca College
September 16, 2020 - April 30, 2021Bachelor of Arts in Fine and Applied Arts-Sculpture at University of Benin
December 10, 2003Graduate Certificate in Game Arts and Animation at Seneca College
January 1, 2021 - September 17, 2025Bachelor of Arts in Fine and Applied Arts-Sculpture at University of Benin
January 11, 2030 - January 1, 2003Graduate Certificate in Game Arts and Animation at Seneca College
January 1, 2021 - September 17, 2025Bachelor of Arts in Fine and Applied Arts - Sculpture at University of Benin
January 11, 2030 - January 1, 2003Graduate Certificate in Game Arts and Animation at Seneca College
January 1, 2021 - September 17, 2025Bachelor of Arts in Fine and Applied Arts-Sculpture at University of Benin
January 11, 2030 - January 1, 2003Graduate Certificate in Game Arts and Animation at Seneca College
January 1, 2021 - September 17, 2025Bachelor of Arts in Fine and Applied Arts - Sculpture at University of Benin
January 11, 2030 - January 1, 2003Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
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