System Override
Madison Bell
Published
Overview
System Override is a narrative-driven, co-operative stealth strategy where players work together as underground rebels fighting Emo-001, an AI that manipulates and suppresses human emotion under the guise of “mental healthcare.” Instead of brute force, players rely on stealth, misdirection, and coordinated infiltration to slip past surveillance networks, disrupt behavioural-control nodes, and steal back emotional data the AI has weaponised. Each mission demands teamwork—one player distracting drones while another hacks communication lines or frees citizens from emotional suppression. The tension comes from staying unseen while dismantling a system built to anticipate your every move, gradually stripping Emo-001 of control and returning autonomy to the people.
Project Brief
The project that this game was developed for required us to select a current trend. We needed to research the trend and identify the possible, plausible, probable and preferred scenarios for the future of the trend. We selected mental health and the possible scenario that we identified is that telehealth and AI contributions could lead to the oppression and control over emotional autonomy in mental health.