Majid Esmaeili Rezaei

Available to hire

I’m Majid Esmaeili Rezaei, a character creature artist focused on bringing high-end characters and creatures to life for film, games, and 3D print.

About

I’m Majid Esmaeili Rezaei, a character creature artist focused on bringing high-end characters and creatures to life for film, games, and 3D print. My work spans organic and hard-surface modeling, detailed sculpting, and production-ready character assets—often starting from concept/story references and pushing them into polished meshes with proper topology for skinning and rigging.

I love building complete character pipelines, including PBR texture/material workflows, UVs, and collaboration across tools like ZBrush, Maya, 3ds Max, Substance Painter, and Arnold/V-Ray/Marmoset. I’ve also experimented with real-world processes like 3D printing and scanning, and I teach and present on my workflows—because to me, great character art is both craftsmanship and a repeatable production process.

  • 18 years' experience
  • Joined November 2026

Industry experience

  • Media & Entertainment
  • Gaming

Work experience· 22 roles

Freelance Character Artist · Otherside EntertainmentJan 2017 – Dec 2019 · 3 yrs
Freelance Digital Sculptor · DCJan 2016 – Dec 2016 · 1 yr
Freelance Digital Sculptor · McFarlane ToysJan 2016 – Dec 2016 · 1 yr
Lead Character Artist · Blur Studios LAJan 2016 – Dec 2017 · 2 yrs
Freelance Digital Sculptor · Warner Bros / DCJan 2014 – Dec 2016 · 3 yrs
Freelance Digital Sculptor · McFarlane ToysJan 2014 – Dec 2016 · 3 yrs
Lead Character Artist · The Mill Studios LAJan 2014 – Dec 2016 · 3 yrs
Freelance Digital Sculptor · AvatarSculptureWorksJan 2013 – Jan 2014 · 1 yr 1 mo

Education

· CGMA 3D Academy (Sample And Hold)2013 – 2014

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