Hey, I'm Mame Mor a 4th year Computer Science student. Game development is my passion so I'm experienced in the field when it comes to 2D and 3D games in Unity and Godot. I also have experience in web design and development at an industry level.

Mame Mor Mbacke

Hey, I'm Mame Mor a 4th year Computer Science student. Game development is my passion so I'm experienced in the field when it comes to 2D and 3D games in Unity and Godot. I also have experience in web design and development at an industry level.

Available to hire

Hey, I’m Mame Mor a 4th year Computer Science student. Game development is my passion so I’m experienced in the field when it comes to 2D and 3D games in Unity and Godot. I also have experience in web design and development at an industry level.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Backend Developer & Lead Programming Instructor at Code Ninjas Aurora
May 1, 2023 - Present
Optimized MongoDB and AWS backend infrastructure for an event platform supporting 1000+ concurrent users. Designed 15+ Javascript tutorials for beginner programmers. Instructed 100+ students in C#, JavaScript, Python, Lua, and 3D Modeling. Led FIRST LEGO LEAGUE robotics team, mentoring students in Python programming for autonomous movement.
Web Developer & IT Support Technician at Canadian Musicians Co-operative
June 1, 2025 - September 1, 2025
Developed a full-stack user management system in React for admin interfaces, DB interaction logic, and JWT authentication. Implemented error handling and integration testing in Python using pytest, MagicMock, and unittest. Integrated Google Drive and Drive Picker APIs into a TypeScript web app with custom content hashing. Implemented Python backend for audio processing with Librosa and integrated into a React Native web/mobile app. Designed wireframes in Figma and implemented them in React Native.
Gameplay Programmer - Indie Game Project at Game Devs @ York University
January 1, 2025 - April 1, 2025
Implemented player movement, inventory, and dialogue systems in GDScript for Godot 4.4. Benchmarked performance using Godot’s Profiler, Debugger, and frame diagnostics to optimize script execution. Conducted in-depth code reviews reducing noted bugs by 37%. Coordinated with a team of 20+ designers and programmers to align on feature functionality and feasibility.

Education

BSc Hons. Computer Science at York University
January 11, 2030 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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