I am a passionate and detail-oriented Unreal Engine Game Developer with over 4 years of experience creating immersive, high-performance gaming experiences. I specialize in multiplayer development, with strong expertise in replication systems, gameplay mechanics, and network optimization. I have hands-on experience with Epic Online Services (EOS), enabling scalable and reliable multiplayer functionality. My skill set includes both Blueprint scripting and C++ programming, allowing me to rapidly prototype and build robust, production-ready systems. Additionally, I have extensive experience in VR development, including Meta XR integration, where I have developed interactive and performance-optimized virtual reality applications. I thrive in fast-paced, deadline-driven environments and bring strong problem-solving abilities, effective collaboration skills, and a calm, focused approach under pressure. I am continuously eager to learn, adapt, and contribute to innovative game development projects.

Manan Verma

I am a passionate and detail-oriented Unreal Engine Game Developer with over 4 years of experience creating immersive, high-performance gaming experiences. I specialize in multiplayer development, with strong expertise in replication systems, gameplay mechanics, and network optimization. I have hands-on experience with Epic Online Services (EOS), enabling scalable and reliable multiplayer functionality. My skill set includes both Blueprint scripting and C++ programming, allowing me to rapidly prototype and build robust, production-ready systems. Additionally, I have extensive experience in VR development, including Meta XR integration, where I have developed interactive and performance-optimized virtual reality applications. I thrive in fast-paced, deadline-driven environments and bring strong problem-solving abilities, effective collaboration skills, and a calm, focused approach under pressure. I am continuously eager to learn, adapt, and contribute to innovative game development projects.

Available to hire

I am a passionate and detail-oriented Unreal Engine Game Developer with over 4 years of experience creating immersive, high-performance gaming experiences. I specialize in multiplayer development, with strong expertise in replication systems, gameplay mechanics, and network optimization.

I have hands-on experience with Epic Online Services (EOS), enabling scalable and reliable multiplayer functionality. My skill set includes both Blueprint scripting and C++ programming, allowing me to rapidly prototype and build robust, production-ready systems.

Additionally, I have extensive experience in VR development, including Meta XR integration, where I have developed interactive and performance-optimized virtual reality applications.

I thrive in fast-paced, deadline-driven environments and bring strong problem-solving abilities, effective collaboration skills, and a calm, focused approach under pressure. I am continuously eager to learn, adapt, and contribute to innovative game development projects.

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Language

Hindi
Fluent
English
Advanced

Work Experience

Game Developer at Shaurya Infosoft Private Limited
May 20, 2024 - Present
Developed and maintained simulation-based projects using Unreal Engine. Created and optimized visual effects using Niagara VFX. Implemented multiplayer replication for simulation environments. Integrated Meta Human characters into space simulation projects. Performed animation retargeting and developed animation systems. Designed and implemented UI systems for simulations. Built and deployed projects for Android and PC platforms.
Game Developer at Megaverse Chennai
September 20, 2022 - Present
Developed a metaverse and multiplayer systems using Unreal Engine. Implemented multiplayer replication and character creation/selection features. Integrated Pixel Streaming for cross-platform access. Built gameplay systems such as maps and configurations.
Game Developer at SDLC Corp
August 23, 2023 - Present
Contributed to the development of Artifact Project using Unreal Engine. Designed and implemented core gameplay mechanics using Blueprints. Developed enemy AI systems. Integrated Epic Online Services Leaderboard and scoreboards for competitive gameplay. Developed complete VR gun mechanics including shooting, reload, line trace, and weapon pickups. Built VR interaction systems.
Game Developer (Internship) at Foxzoid Game Studio (Remote)
January 20, 2022 - Present
Developed core gameplay mechanics for a Galaxy Shooter game. Implemented space ship movement and shooting systems. Designed and integrated score systems for gameplay progression. Focused on UI/UX improvements to enhance player experience.
Game Developer (Internship) at Fantasia Private Limited
April 20, 2022 - Present
Developed core gameplay features using Unreal Engine. Worked on zombie animations and character behavior. Built level interactions and environment setup.

Education

B.S in Animation & Gaming at Graphic Era Hill University
January 11, 2030 - August 20, 2019
Commerce (10th-12th) at Dehradun Public School (DPS)
January 11, 2030 - January 20, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet