Hi, I'm a designer seeking new opportunities with five years of experience as a level designer, eager to contribute to a passionate and collaborative team. Through my time at The Game Assembly and a recent internship at Sharkmob (Sept 2024 – April 2025), I’ve gained hands-on experience in AAA development, refining my level design and scripting skills in cross-disciplinary teams. These experiences sparked a strong interest in project structure, leadership, and adaptable workflows. Alongside my studies, I spent three years freelancing as a level designer with various studios, where I honed my ability to work within structured pipelines, communicate design intentions clearly, and support teams with both creative and technical contributions. My background in game art also gives me a broad perspective, enabling me to approach game design challenges with creativity, efficiency, and ownership. I’d love to connect and explore how I could be a valuable part of your team. Best regards, Måns Mattisson

Måns Mattisson

Hi, I'm a designer seeking new opportunities with five years of experience as a level designer, eager to contribute to a passionate and collaborative team. Through my time at The Game Assembly and a recent internship at Sharkmob (Sept 2024 – April 2025), I’ve gained hands-on experience in AAA development, refining my level design and scripting skills in cross-disciplinary teams. These experiences sparked a strong interest in project structure, leadership, and adaptable workflows. Alongside my studies, I spent three years freelancing as a level designer with various studios, where I honed my ability to work within structured pipelines, communicate design intentions clearly, and support teams with both creative and technical contributions. My background in game art also gives me a broad perspective, enabling me to approach game design challenges with creativity, efficiency, and ownership. I’d love to connect and explore how I could be a valuable part of your team. Best regards, Måns Mattisson

Available to hire

Hi,
I’m a designer seeking new opportunities with five years of experience as a level designer, eager to contribute to a passionate and collaborative team.
Through my time at The Game Assembly and a recent internship at Sharkmob (Sept 2024 – April 2025), I’ve gained hands-on experience in AAA development, refining my level design and scripting skills in cross-disciplinary teams. These experiences sparked a strong interest in project structure, leadership, and adaptable workflows.
Alongside my studies, I spent three years freelancing as a level designer with various studios, where I honed my ability to work within structured pipelines, communicate design intentions clearly, and support teams with both creative and technical contributions. My background in game art also gives me a broad perspective, enabling me to approach game design challenges with creativity, efficiency, and ownership.
I’d love to connect and explore how I could be a valuable part of your team.

Best regards,
Måns Mattisson

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