I’m Manu Sharma, a senior game developer with 12+ years of hands-on experience building real-time, interactive games across mobile and web. I enjoy turning complex gameplay requirements into stable implementations—covering multiplayer gameplay, networking, AI, and game-state systems—while keeping performance, synchronization, and testing tight.
I’ve led and owned end-to-end development for projects like multiplayer poker and Ludo (with matchmaking, real-time synchronization, and server/leaderboard integrations), as well as strategy and tower-defense gameplay with enemy AI, pathfinding, and balancing. Working with Unity, Cocos engines, and C++/C# plus JavaScript/TypeScript, I bring a strong integration mindset around analytics, monetization, payments, ads, and live-game services, along with mentoring and collaborative delivery with international clients.
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