Available to hire
I’m a motivated and technically driven software developer with a strong foundation in C++ and performance-focused systems programming. I’m currently completing a Master’s thesis on CUDA-based simulation and real-time visualization, and I’m eager to grow as a software developer by tackling challenging technical problems and contributing to real-world, high-impact systems.
I value clean code, teamwork, continuous improvement, and modern development practices. I bring experience from game engine development, GPU programming, and real-time visualizations, and I am excited to apply my skills to high-performance software engineering roles.
Skills
Language
English
Fluent
Dutch
Fluent
Work Experience
Education
BSc in Artificial Intelligence Programming Languages at University of Groningen
September 1, 2020 - June 1, 2023MSc in Game Design & Technology at University of Gothenburg
August 1, 2023 - December 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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