Sound designer and composer specializing in sound design for advertising, video, animation and games.
I create custom SFX, foley, ambience, sound redesigns, jingles and sonic identities, with a focus on making sound work naturally with the picture and creative concept.
My background includes commercial advertising work, audiovisual projects, game audio and sound art. I have worked on advertising content for Artix / Bureau Smena and developed sound design for independent game and animation projects.
I’m particularly interested in short-form creative projects — commercials, animations, trailers, social media content, game assets and sonic branding.
I work primarily in English and Russian and am comfortable working remotely with international clients.
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A sound design and music for a promotional video presenting fizik’s new cycling helmet collection. I created a new sonic layer to complement the visual presentation of the helmets and emphasize the product’s design, performance and dynamic character.
LUMPEN challenges the conservative fashion market. The agency shatters the notion that fashion is reserved for a select few with the same “typical” look. Drawing on existing visual and audio assets, the audio branding was designed to encapsulate the agency’s core characteristics: a community-building approach unique to the fashion industry, a rebellious spirit, and an eclectic style.
No Man’s Sky is an open-world action-adventure game featuring survival elements. It invites players to explore a vast virtual universe comprising 18 quintillion planets.
This project represents my take on the game’s sound design, featuring a new set of audio assets and a reimagined concept. All the sounds in the video—from subtle background noises to the music—were created by me personally.
For the graduation 3D film Mother, CGI students needed assistance in creating an original sci-fi soundtrack and sound design. My task was to create a unique atmosphere and enhance the expressive impact of the animation. I created and processed the majority of the sounds myself.
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