I am a responsible and fast-learning person with a passion for games. I am committed to work very hard and take on any challenges. I am dedicated to writing well-documented, clean and effective code. The impossible just takes a little longer — but not much. I enjoy solving problems in a compelling and well-thought-out manner, motivated by inspiration and feedback, which I value above everything else and use confidently to achieve the best results. I am always willing to explore the unknown.

Marc Kletz

I am a responsible and fast-learning person with a passion for games. I am committed to work very hard and take on any challenges. I am dedicated to writing well-documented, clean and effective code. The impossible just takes a little longer — but not much. I enjoy solving problems in a compelling and well-thought-out manner, motivated by inspiration and feedback, which I value above everything else and use confidently to achieve the best results. I am always willing to explore the unknown.

Available to hire

I am a responsible and fast-learning person with a passion for games. I am committed to work very hard and take on any challenges.

I am dedicated to writing well-documented, clean and effective code. The impossible just takes a little longer — but not much. I enjoy solving problems in a compelling and well-thought-out manner, motivated by inspiration and feedback, which I value above everything else and use confidently to achieve the best results. I am always willing to explore the unknown.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

German
Fluent
English
Fluent

Work Experience

Generalist Programmer at Rarebyte
January 1, 2021 - August 31, 2025
Main developer on a non-disclosed serious game in Unity with C#. Created a custom-built, node-based dialogue editor for dynamic conversations. Responsible for creating the logic to connect the routing containers in Emergency Operator. Created functionality for dynamically generating classes that update their content from Google Sheets.
Junior Software Developer at Axians ICT Austria - Lbase
June 1, 2018 - October 23, 2025
Worked with Jira, Java, Eclipse, Oracle, Spring and Jenkins as part of the Software Developer team. Wrote a clustering algorithm that grouped truck destinations into logical clusters. Fixed several user-reported bugs in the software and implemented client wishes as features.
Software Development Intern at Axians ICT Austria – Lbase
August 31, 2017 - October 23, 2025
Worked in Java to convert XML to ZPL for label printers. Researched business intelligence, data warehousing, creating KPI dashboards and presenting the findings as prototypes and presentations.
Junior Educator at Salzburg University of Applied Sciences, Austria
July 1, 2020 - October 23, 2025
Teaching children between the ages of 10 to 14 to create games in Unity with Unity Playground. Organized three lectures teaching children via Microsoft Teams the basics of Unity and created three games with them.

Education

Master of Science in Multimedia Technology at Salzburg University of Applied Sciences
October 1, 2018 - February 1, 2021
Bachelor of Science in Software Engineering at Vorarlberg University of Applied Science
October 1, 2014 - November 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment