I'm Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity. I thrive in multidisciplinary teams and focus on player flow, pacing, clarity, and environmental storytelling. Outside of work I try not to let my plants die and I enjoy listening to true crime stories.

Marco Leo

I'm Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity. I thrive in multidisciplinary teams and focus on player flow, pacing, clarity, and environmental storytelling. Outside of work I try not to let my plants die and I enjoy listening to true crime stories.

Available to hire

I’m Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity.

I thrive in multidisciplinary teams and focus on player flow, pacing, clarity, and environmental storytelling. Outside of work I try not to let my plants die and I enjoy listening to true crime stories.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Italian
Fluent

Work Experience

QA Tester & Localizer at Treebit Technologies
July 1, 2022 - August 1, 2022
Built open-world levels in Unreal Engine 5, progressing from early prototypes and blockouts to final asset implementation. Organised and conducted playtest sessions, iterating on level clarity and improving player navigation by up to 90%. Collaborated closely with a multidisciplinary team to align gameplay and visual goals.
Level Designer at Olive Branch Interactive
September 1, 2025 - February 1, 2026
Level Designer at Kratelum
December 1, 2024 - July 1, 2025
Increased player engagement by designing and implementing 3 in-engine puzzles. Built a complete level in-engine by designing the map and planning game play flow. Created the lighting system to guide players through puzzles, reducing drop-off by 70%.
Unity Level Designer at Next Temporis
January 1, 2024 - March 1, 2024

Education

Game Design Degree at Digital Bros Game Academy
October 1, 2023 - July 1, 2025
Unreal Engine 5 Training at Aethelia
October 1, 2025 - February 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate