Marco Leo
I'm Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity.
About
I’m Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity.
I thrive in multidisciplinary teams and focus on player flow, pacing, clarity, and environmental storytelling. Outside of work I try not to let my plants die and I enjoy listening to true crime stories.
- 1 year's experience
- Joined March 2026
Languages
- EnglishFluent
- ItalianFluent
Industry experience
- Gaming
- Media & Entertainment
Work experience· 4 roles
Increased player engagement by designing and implementing 3 in-engine puzzles. Built a complete level in-engine by designing the map and planning game play flow. Created the lighting system to guide players through puzzles, reducing drop-off by 70%.
Education
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