Marco Leo

Available to hire

I'm Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity.

About

I’m Marco Leo, a Level Designer and Game Designer from Milan, Italy, with hands-on experience taking projects from blockout to final asset implementation in Unreal Engine 5 and Unity.

I thrive in multidisciplinary teams and focus on player flow, pacing, clarity, and environmental storytelling. Outside of work I try not to let my plants die and I enjoy listening to true crime stories.

  • 1 year's experience
  • Joined March 2026

Languages

  • EnglishFluent
  • ItalianFluent

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 4 roles

Level Designer · Olive Branch InteractiveSep 2025 – Feb 2026 · 6 mos
Level Designer · KratelumDec 2024 – Jul 2025 · 8 mos

Increased player engagement by designing and implementing 3 in-engine puzzles. Built a complete level in-engine by designing the map and planning game play flow. Created the lighting system to guide players through puzzles, reducing drop-off by 70%.

Unity Level Designer · Next TemporisJan 2024 – Mar 2024 · 3 mos
QA Tester & Localizer · Treebit TechnologiesJul 2022 – Aug 2022 · 2 mos

Education

Game Design Degree · Digital Bros Game Academy2023 – 2025
Unreal Engine 5 Training · Aethelia2025 – 2026

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