Marina Romanenko

Available to hire

I’m Marina Romanenko, a multidisciplinary visual artist and visual development creator with 20+ years of experience shaping expressive characters and atmospheric environments.

About

I’m Marina Romanenko, a multidisciplinary visual artist and visual development creator with 20+ years of experience shaping expressive characters and atmospheric environments. Through storytelling, composition, and color, I build cohesive visual worlds for concept art, illustration, and worldbuilding—often translating mood and narrative into clear, market-ready visual systems.

I also bring strong creative direction and brand design experience, developing original visual concepts, art-directed imagery, packaging ideas, and cohesive brand identities across independent and freelance work. I’m especially interested in character and environment design, light-and-color-focused illustration, and AI-assisted concept development workflows—always aiming for visuals that feel immersive, intentional, and consistent from first sketch to final presentation.

  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Consumer Goods
  • Professional Services
  • Education
  • Travel & Hospitality

Projects · 5

Cloud Garden is a visual development and worldbuilding project exploring a whimsical world suspended above the clouds. The project follows the creative process from original hand-drawn and digital sketches to characters, environments, architecture, props and a travelling greenhouse, all developed as part of one cohesive visual universe. The focus was on creating a world that feels warm, curious and alive – a place where small objects can become stories, gardens can travel, and architecture grows together with nature. https://www.behance.net/gallery/256554613/Cloud-Garden-Visual-Development-Worldbuilding?tracking_source=project_owner_other_projects

  • Character Designer
  • Children’s Book Illustrator
  • Concept Artist
  • +2

The Quiet Moon Society: The Royal Court is a visual development and character design project that invites you into a world of magical creatures, where a deer can be a queen and a rabbit her devoted chamberlain. The project began with my original sketches and grew through the exploration of character, costume, jewelry, textures, color and environment. I wanted to create two very different characters who still feel completely natural together and clearly belong to the same world. The Royal Court is part fairy tale, part royal theatre, and a visual story about two unusual characters and the world that exists around them. https://www.behance.net/gallery/256556379/The-Quiet-Moon-Society-Character-Design?tracking_source=project_owner_other_projects

  • Character Designer
  • Children’s Book Illustrator
  • Concept Artist
  • +2

The Quiet Alchemist is a visual development and character design project built around a contemplative cat scholar living somewhere between knowledge, ritual and wonder. The project develops the character from original hand-drawn and digital sketches through costume, props, symbolic details and an atmospheric Eastern-inspired environment. Two contrasting episodes reveal different sides of the same character – the quiet alchemist immersed in his craft, and the scholar after hours, relaxing among books, tea and objects from his magical world. https://www.behance.net/gallery/256555823/The-Quiet-Alchemist-Character-Design?tracking_source=project_owner_other_projects

  • Character Designer
  • Children’s Book Illustrator
  • Concept Artist
  • +2

Worlds to Go is a visual development project exploring a simple idea: what if a whole world could fit inside an everyday object? Suitcases, perfume bottles, boats and small travel objects become containers for imaginary places – tiny beaches, tropical islands and stories ready to travel. The project begins with hand-drawn sketches, exploring silhouettes, objects and different ways of building miniature worlds. Selected concepts are then developed into finished 3D visualizations, preserving the original idea while expanding its atmosphere, materiality and sense of place. A playful exploration of worldbuilding, object design and visual storytelling – from the first sketch to a finished world. https://www.behance.net/gallery/256145211/WORLDS-TO-GO-Beach-Edition?tracking_source=project_owner_other_projects

  • Concept Artist
  • Creative Director
  • Illustrator

WORLDS TO GO is a visual development and worldbuilding project exploring imaginary travel worlds born from small objects and hand-drawn ideas. From initial sketches and visual research to developed environments and final imagery, the project follows the journey from concept to a fully realized world. https://www.behance.net/gallery/256025743/WORLDS-TO-GO-Visual-Development-Worldbuilding

  • Concept Artist
  • Creative Director
  • Illustrator

Work experience· 6 roles

Creative Director / Visual Designer · Independent projects (Una Alma / Cloud9)Feb 2024 – Present · 2 yrs 10 mos

Developing original visual concepts, brand identities, product ideas, packaging, and illustrations. Building coherent visual systems and exploring AI-assisted concept development while maintaining cohesive art direction across deliverables.

Visual Designer / Illustrator · Freelance (International projects)Nov 2012 – Jan 2024 · 11 yrs 3 mos

Created illustrations, character and environment designs, decorative assets, and visual concepts for commercial and editorial work. Produced professional photography and art-directed imagery, and supported collaborative 3D visualization projects (without performing 3D modeling).

Lead Graphic Designer · Accent (Consumer brands / FMCG)May 2011 – Nov 2012 · 1 yr 7 mos

Led branding and packaging design for consumer/FMCG products. Coordinated a small creative team, developed visual concepts, and supervised artwork quality and print production.

Graphic Designer · Accent (Consumer brands / FMCG)Jan 2009 – Dec 2011 · 3 yrs
Interior Designer · Residential & commercial projectsJan 2005 – Dec 2008 · 4 yrs
Interior Decorator · Independent practiceJan 2002 – Dec 2004 · 3 yrs

Education

Higher education (Design, Advertising & Public Relations) · Buketov Karaganda State University1999 – 2004
Higher education (Clinical Psychology) · Clinical Psychology Academy of Contemporary Neuropsychosomatics2023 – 2024

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