Hi, I’m Mark Angelo A. Quindara—an early-career illustrator and 2D character designer with 4+ years of professional experience creating expressive original characters and production-ready visual assets for games and studio work. I love a cute, playful, kid-friendly aesthetic, while still being comfortable working inside established style guides and matching existing visual languages.
I’ve carried artwork end-to-end from brief and direction through key animation, in-betweens, clean-up, and final delivery to production specifications. From leading a full cast’s character consistency across scenes and moods to preparing finalized assets for studio deadlines, I’m remote-ready, deadline-reliable, and always hungry to grow in animation, character design, and visual storytelling.
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