I'm a hard-working, creative, inspired individual branching out from the physical health side of life into art, design, and animation. A goal of mine is to blend the two together and help propel both fields into the next level -- more accurate and smooth animation that follows the biomechanics of life, and the ability to translate someone's movements onto a screen to help correct issues and lead a healthier life.

MasWeird

I'm a hard-working, creative, inspired individual branching out from the physical health side of life into art, design, and animation. A goal of mine is to blend the two together and help propel both fields into the next level -- more accurate and smooth animation that follows the biomechanics of life, and the ability to translate someone's movements onto a screen to help correct issues and lead a healthier life.

Available to hire

I’m a hard-working, creative, inspired individual branching out from the physical health side of life into art, design, and animation. A goal of mine is to blend the two together and help propel both fields into the next level – more accurate and smooth animation that follows the biomechanics of life, and the ability to translate someone’s movements onto a screen to help correct issues and lead a healthier life.

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Physical Education & Coaching, Major in Kinesiology at Douglas College
June 8, 2018
Diploma of Game Design & Development at Visual College of Art & Design
April 26, 2021 - December 24, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Education
    Boxing Gym Interior - Semi-abandoned Environment
    modeler 3DModeling lighting texturing rendering
    3D Animation Reel
    animator 3DAnimation
    Sci-Fi Interior 3D Modelling
    An interior environment created in Maya, designed in Photoshop/Clip Studio Paint, and textured in Substance Painter. Maya Photoshop ClipStudioPaint SubstancePainter InteriorEnvironment 3DModelling Lighting Texturing
    Human musculature
    A dynamic pose involving the superficial musculature illustrator
    Snake scale experiment
    Working on shapes, colours, dark and light values. illustrator
    Homo desmanini - terror of the Kola Superdeep Borehole
    A human-mole hybrid, the result of atomic radiation and the pressures deep in the Earth's crust.
    The Moona-fish!
    The wave of the future, the two-in-one, for the undecided eater! Bovine and tuna fish blended together genetically. designer
    Atlantis: future's past
    A reimagining of the fabled lost city of Atlantis, trying to blend several elements together.