I’ve designed and developed systems for several of my own and third-party projects, creating fun mechanics and building a small community of players. I also develop backends for web applications and am a 2D/3D artist.

Matías Quinteros

I’ve designed and developed systems for several of my own and third-party projects, creating fun mechanics and building a small community of players. I also develop backends for web applications and am a 2D/3D artist.

Available to hire

I’ve designed and developed systems for several of my own and third-party projects, creating fun mechanics and building a small community of players.

I also develop backends for web applications and am a 2D/3D artist.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Developer at Indie
March 1, 2024 - Present
Designed and developed a total of six games across multiple genres; four as a solo developer. My two main projects, MONOCHROMATIC ABERRATION and 222.22, were created with collaborators who contributed ideas, art and feedback. For MONOCHROMATIC ABERRATION I built an online ranking system allowing players to upload scores, peaking at 100 players and drawing over 2,000 views after SAG 2024 and a meetup organized by ADVA and Nimble Giant. 222.22 focused on UX and implemented multiple design patterns to support ongoing updates, applying game feel theory to achieve accessible quality and mobile-friendly responsive/adaptive designs, improving performance by 70%. Sonic R2 is another solo fan game presented at RA GE 2025; I also implemented an online cloud-based room system for up to 8 simultaneous players. Ongoing projects emphasize scalable design, collaboration, and player-centered UX.
Solo Game Developer at Indie (Self-Employed)
March 1, 2024 - Present
Designed and developed 6 games across genres; 4 were full-time solo projects. Key works include MONOCHROMATIC ABERRATION and 222.22. MONOCHROMATIC ABERRATION featured an online ranking system (peak 100 players) and was showcased at SAG 2024 and a Nimble Giant/AD VA Meetup (2,000+ views). 222.22 implemented a cloud-based online room system for up to 8 simultaneous players and was presented at RA GE 2025.

Education

Computer Engineering at UBA – Universidad de Buenos Aires
April 1, 2025 - December 19, 2025
Computer Technician at ET 21 'Fragata Libertad'
January 11, 2030 - December 19, 2025
Computer Technician at ET 21 'Fragata Libertad'
April 1, 2018 - December 1, 2024
Computer Engineering at UBA (Universidad de Buenos Aires)
April 1, 2025 - January 4, 2026

Qualifications

EF SET – English Exam (63/100)
August 1, 2025 - December 19, 2025
Talento Tech – Desarrollo de Video Juegos
March 1, 2025 - December 19, 2025
Academia BA Emprende – Como Crear y Escalar tu Empresa de Video juegos
October 1, 2025 - December 19, 2025
EF SET – English Proficiency Test
August 1, 2025 - January 4, 2026
Talento Tech – Desarrollo de Videojuegos 2D
March 1, 2025 - January 4, 2026
Academia BA Emprende – Cómo Crear y Escalar tu Empresa de Videojuegos
October 1, 2025 - January 4, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education