Hi, I’m Matheus Mengue, a 3D artist focused on modeling, look development, and lighting for packs, props, and environments. With over six years in design and animation, I blend creative vision with technical know-how to deliver high-quality visuals. I specialize in creating polished 3D assets and thoughtful environmental designs that help bring ideas to life. I thrive in collaborative teams and fast-paced environments, always aiming to unify branding and visual storytelling across touchpoints. I enjoy turning concepts into strong pipelines and deliverables, and I’m committed to meeting tight deadlines while maintaining a friendly, proactive attitude.

Matheus Mengue

Hi, I’m Matheus Mengue, a 3D artist focused on modeling, look development, and lighting for packs, props, and environments. With over six years in design and animation, I blend creative vision with technical know-how to deliver high-quality visuals. I specialize in creating polished 3D assets and thoughtful environmental designs that help bring ideas to life. I thrive in collaborative teams and fast-paced environments, always aiming to unify branding and visual storytelling across touchpoints. I enjoy turning concepts into strong pipelines and deliverables, and I’m committed to meeting tight deadlines while maintaining a friendly, proactive attitude.

Available to hire

Hi, I’m Matheus Mengue, a 3D artist focused on modeling, look development, and lighting for packs, props, and environments. With over six years in design and animation, I blend creative vision with technical know-how to deliver high-quality visuals. I specialize in creating polished 3D assets and thoughtful environmental designs that help bring ideas to life.

I thrive in collaborative teams and fast-paced environments, always aiming to unify branding and visual storytelling across touchpoints. I enjoy turning concepts into strong pipelines and deliverables, and I’m committed to meeting tight deadlines while maintaining a friendly, proactive attitude.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

Senior Designer at Adentro Tecnologia
June 1, 2024 - Present
Led the conceptualization and end-to-end execution of visual identities for in-person events, ensuring consistent brand experiences across all touchpoints. Developed comprehensive visual systems, including graphic materials, high-stakes presentations, and environmental signage, and spearheaded an internal branding initiative to standardize visual communication and strengthen brand recognition.
Instructor (3D & Visual Arts) at Escola Saga
February 1, 2023 - July 1, 2024
Instructed comprehensive courses in Design, Audiovisual, and 3D modeling (Blender, Photoshop, Illustrator, Premiere, and After Effects). Taught core design fundamentals such as composition, typography, and visual literacy. Guided students through the 3D production pipeline, covering modeling, animation, and professional workflows.
3D Prop & Environment Artist at Freelance
January 1, 2020 - Present
Creating high-quality 3D assets, mascots, and environment designs for music videos and commercial projects. Developing 3D product packs and visual storytelling assets tailored to branding needs.
3D Prop & Environment Artist (Freelance) at Freelance
January 1, 2020 - Present
Created high-quality 3D assets, mascots, and environment designs for music videos and commercial projects. Developed 3D production packs and visuals storytelling assets tailored to branding needs.

Education

Bachelor of Design at PUC-RS
January 1, 2018 - December 1, 2021
Bachelor of Design at PUC-RS
January 1, 2018 - December 1, 2021
Instructor (3D & Visual Arts) at Escola Saga
February 1, 2023 - July 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet