I’m Matheus, an audio engineer and editor focused on storytelling through sound. I work with sound design and mixing for music-driven projects, My background includes producing albums, editing narrative audio, and developing sound for audiovisual productions. I’m known for a detail-oriented workflow, building layered soundscapes, and delivering polished mixes that translate well across platforms.
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This reel showcases a selection of game audio work I’ve created, including sound design, editing, and music elements for interactive environments. My focus is on crafting clear, impactful sound effects, layered ambiences, and dynamic audio that enhances player feedback, reinforces atmosphere, and integrates naturally with gameplay.
This reel features a selection of advertising films I’ve worked on as an audio editor, highlighting my work in dialogue editing, sound design, and mixing. My focus is on delivering clean, clear dialogue, building subtle sound layers, and creating balanced mixes that enhance the visual narrative and translate well across digital and broadcast platforms.
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