Game Designer and Developer | Musician and Music Producer | Writer | DaVinci Art School in Buenos Aires, Argentina My LinkedIn for more info: _Website not available. Sign in: https://www.twine.net/signup_ Hi! My name is Matias Bernini and I am a professional game developer from Buenos Aires, Argentina. I am passionate about the art of designing high-quality experiences for people to enjoy, especially in the world of multimedial artworks (videogames, movies, etc.). I love to participate in the creative process that goes on behind them (with design, writing and music composition/production being my favorite aspects of it), as well as to take actions and make decisions to ensure their success, both commercially and artistically. My most notable skills in this area are my ability to learn quickly, teach what I've learnt in a comprehensive way to other people, lead and direct creative groups in their process, integrate suggestions and ideas in a final viable product, and think out-of-the-box. I've had the opportunity to discover and test my skills during my time at Game Dev College (3 years at Escuela DaVinci in Buenos Aires, Argentina), where I've participated thoroughly of many projects while taking multiple different roles in each of them, so I have acquired first-hand experience with the dynamics behind game development (and creative working in general) and I know what taking each role in it implies.

Matias Bernini

Game Designer and Developer | Musician and Music Producer | Writer | DaVinci Art School in Buenos Aires, Argentina My LinkedIn for more info: _Website not available. Sign in: https://www.twine.net/signup_ Hi! My name is Matias Bernini and I am a professional game developer from Buenos Aires, Argentina. I am passionate about the art of designing high-quality experiences for people to enjoy, especially in the world of multimedial artworks (videogames, movies, etc.). I love to participate in the creative process that goes on behind them (with design, writing and music composition/production being my favorite aspects of it), as well as to take actions and make decisions to ensure their success, both commercially and artistically. My most notable skills in this area are my ability to learn quickly, teach what I've learnt in a comprehensive way to other people, lead and direct creative groups in their process, integrate suggestions and ideas in a final viable product, and think out-of-the-box. I've had the opportunity to discover and test my skills during my time at Game Dev College (3 years at Escuela DaVinci in Buenos Aires, Argentina), where I've participated thoroughly of many projects while taking multiple different roles in each of them, so I have acquired first-hand experience with the dynamics behind game development (and creative working in general) and I know what taking each role in it implies.

Available to hire

Game Designer and Developer | Musician and Music Producer | Writer | DaVinci Art School in Buenos Aires, Argentina

My LinkedIn for more info: Website not available. Sign in: https://www.twine.net/signup

Hi! My name is Matias Bernini and I am a professional game developer from Buenos Aires, Argentina.

I am passionate about the art of designing high-quality experiences for people to enjoy, especially in the world of multimedial artworks (videogames, movies, etc.).

I love to participate in the creative process that goes on behind them (with design, writing and music composition/production being my favorite aspects of it), as well as to take actions and make decisions to ensure their success, both commercially and artistically.

My most notable skills in this area are my ability to learn quickly, teach what I’ve learnt in a comprehensive way to other people, lead and direct creative groups in their process, integrate suggestions and ideas in a final viable product, and think out-of-the-box.

I’ve had the opportunity to discover and test my skills during my time at Game Dev College (3 years at Escuela DaVinci in Buenos Aires, Argentina), where I’ve participated thoroughly of many projects while taking multiple different roles in each of them, so I have acquired first-hand experience with the dynamics behind game development (and creative working in general) and I know what taking each role in it implies.

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