Available to hire
Mechanical engineer by trade, video game composer by design. I blend technical precision with my true passion for music to craft immersive soundtracks that bring virtual worlds to life. Heavily inspired by Akira Yamaoka, I specialize in gritty industrial noise and atmospheric horror, balancing unsettling soundscapes with haunting melodies that stay with the player long after the game ends.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Japanese
Beginner
Work Experience
Project Engineer at IGDC Chile
January 1, 2021 - PresentProject Engineer responsible for contributing to engineering tasks, coordinating technical activities, and supporting the execution of engineering deliverables. Worked in a cross-functional team to ensure high-quality solutions.
Researcher at Universidad Católica del Norte
January 1, 2021 - January 1, 2023Researcher focusing on data analysis and reproducible research computing; collaborated with PhD teams to design experiments and gather data for analysis.
Composer at Electro Vega Labs
January 1, 2022 - January 1, 2023Composer of the original soundtrack for an educational video game; contributed to music composition and related production tasks for the project.
Education
Master of Science in Mechanical Engineering at Universidad Técnica Federico Santa María
March 1, 2019 - December 1, 2021Mechanical Engineer at Universidad Técnica Federico Santa María
March 1, 2011 - August 1, 2021Qualifications
Industry Experience
Media & Entertainment, Education, Professional Services
Worked as the lead composer for the educational video game Asendia. Crafted an immersive and fitting musical atmosphere to keep players engaged and focused while learning. The following link leads to a couple of tracks.
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