I am an artist and animator driven by a shared love for art and collaboration. I strive to create spaces that reflect the passion and drive of creatives. I am open to working with large teams and can provide independent services, bringing experience in freelance art, animation, and design.

Matthew Downing

I am an artist and animator driven by a shared love for art and collaboration. I strive to create spaces that reflect the passion and drive of creatives. I am open to working with large teams and can provide independent services, bringing experience in freelance art, animation, and design.

Available to hire

I am an artist and animator driven by a shared love for art and collaboration. I strive to create spaces that reflect the passion and drive of creatives.

I am open to working with large teams and can provide independent services, bringing experience in freelance art, animation, and design.

See more

Language

English
Fluent

Work Experience

VFX Artist at Dear Valerie – Jake O’Connor
February 20, 2024 - June 16, 2024
Contributed VFX for Dear Valerie (2024).
Director and 2D Animator at [PROTOTYPE] – LordNomel
August 5, 2024 - August 5, 2025
Directed and animated a music video for the artist LordNomel’s [PROTOTYPE] project.
VFX Artist at Dear Valerie (Jake O’Connor)
January 1, 2024 - Present
VFX Artist for 'Dear Valerie' by Jake O’Connor (2024).
Director and 2D Animator at [PROTOTYPE]
January 1, 2024 - Present
Director and 2D Animator for “[PROTOTYPE]”, an animated Music Video for Small Artist “LordNomel.” (2024).

Education

BTEC L3 National Extended Diploma in Art & Design at Shooters Hill Sixth Form College
September 7, 2018 - July 1, 2022
BA (Hons) Animation - Bachelor of Arts at Ravensbourne University London
September 1, 2022 - October 20, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education
    paper LordNomel - PROTOTYPE [AMV]

    A short animated music video based on the game [PROTOTYPE] starring the music artist as the protagonist, fighting against soldiers trying to capture him.

    This took 8 months due to personal obstacles and commitments on both sides.
    The entire planning process was done through Discord, a messaging system.

    We basically went back and forth with ideas as well as concepts, taking the specific elements from the main reference media, being the game and its mechanics.

    This was my first time animating by myself and co-directing a short animation with a client.
    It taught me that always have a proper schedule as well as how to properly articulate beforehand when exterior issues get in the way of working with the client, that way they are more understanding and a discussion could be made on how to help eachother out when faced with obstacles.

    The full animation is linked below: