Available to hire
I’m Matthieu Poujade, a narrative designer and writer with a track record building world-building, leading game campaigns, developing characters and dialogues, and publishing content for publishers and creators. Based in Brussels with experience working remotely across North America and Europe, I contribute as a lead writer and world-builder on game campaigns, collaborating with artists and developers to shape engaging narratives.
I enjoy turning ambitious ideas into scalable narrative pipelines, mentoring teams, and driving branding and publishing strategies that help games reach audiences worldwide.
Experience Level
Language
English
Fluent
French
Fluent
Work Experience
Narrative Designer at Story Games
November 1, 2023 - PresentRemote narrative designer; world-building, lead writer on the game campaign, character development, dialogues, and publishing.
Director of Community, Social Media and Creators at CCG Lab
June 1, 2023 - November 1, 2023Built a global ecosystem of creators and a communication pipeline to players.
Brand Director at Dear Villagers
May 1, 2022 - May 1, 2023Rebranding the label; defined mission and values; led brand treatment with artists and agencies; managed publishing team and all major game launches (5-6/year).
Narrative Producer at Embark Studios
November 1, 2021 - May 1, 2022Built a framework for the narrative content team, including streamlining requests/outputs, backlog management, documentation, IP development and world-building.
Influencer Manager at Riot Games
August 1, 2019 - July 31, 2020Focused on Twitch and YouTube creators, led the League Partner Program in Europe, set up listening sessions, and contributed to ecosystem growth.
Publishing Manager - Hearthstone EU at Blizzard Entertainment Europe
October 1, 2018 - July 31, 2019Overseeing Hearthstone EU publishing; coordinating cross-functional teams for regional launches and community events.
Senior Manager – Organized Play Promotions at Wizards of the Coast (Europe)
September 1, 2014 - September 1, 2015Led marketing for organized play; built go-to-market strategies and promo campaigns across Europe.
Guest Lecturer at IIM Paris La Défense (IIM Paris La Défense)
January 1, 2010 - January 31, 2011Lectured on video-game production and value chain to 4th-year students and MBA students; sessions included industry insights.
Producer – Canaan Online at G.A.L.A. Games (Orange Group)
November 1, 2008 - October 31, 2009Supervised publishing of browser MMO, managed live beta rollout and multi-language support across three languages.
Head of Community Management – Second Life at G.A.L.A. Games (Orange Group)
October 1, 2007 - October 31, 2008Led community strategy for Second Life project; aligned with Linden Lab and open-source components.
Premier Events Marketing Manager at Wizards of the Coast (Europe)
January 1, 2006 - December 31, 2007Drove event marketing across Europe; curated premier events and promotions.
Education
Master of Education at Trinity College Dublin, Ireland
January 1, 2004 - January 1, 2006Bachelor in Business Administration at ICD Paris; EBS Dublin; Shanghai-Fudan University; San Diego State University
January 1, 2000 - January 1, 2004Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
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