Hi, I'm Matteo Arancio, a passionate 3D animator with a Master in 3D Animation and VFX and a Bachelor's in 3D Animation and Game. I am driven to develop my artistic and technical skills in animation and to share my passion through collaborative projects. My goal is to grow as a Junior 3D Animator and contribute to engaging games and visuals. Recently, I worked on character animation for an educational video game at Pillow Interactive. I also helped establish a Maya-to-Unreal Engine pipeline, delivering high-quality animations within tight deadlines and crafting rig setups for main characters. I love collaborating with artists and developers to tell stories through movement and character performance.

Matteo Arancio

Hi, I'm Matteo Arancio, a passionate 3D animator with a Master in 3D Animation and VFX and a Bachelor's in 3D Animation and Game. I am driven to develop my artistic and technical skills in animation and to share my passion through collaborative projects. My goal is to grow as a Junior 3D Animator and contribute to engaging games and visuals. Recently, I worked on character animation for an educational video game at Pillow Interactive. I also helped establish a Maya-to-Unreal Engine pipeline, delivering high-quality animations within tight deadlines and crafting rig setups for main characters. I love collaborating with artists and developers to tell stories through movement and character performance.

Available to hire

Hi, I’m Matteo Arancio, a passionate 3D animator with a Master in 3D Animation and VFX and a Bachelor’s in 3D Animation and Game. I am driven to develop my artistic and technical skills in animation and to share my passion through collaborative projects. My goal is to grow as a Junior 3D Animator and contribute to engaging games and visuals.

Recently, I worked on character animation for an educational video game at Pillow Interactive. I also helped establish a Maya-to-Unreal Engine pipeline, delivering high-quality animations within tight deadlines and crafting rig setups for main characters. I love collaborating with artists and developers to tell stories through movement and character performance.

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Animator at Freelance / Self-employed
January 1, 2019 - Present
Created cartoon animations for human characters; built fast, usable prop rigs; designed rigid body setups to generate realistic simulations; led the artistic direction for the end-of-cycle movie projects; developed a pipeline between Maya and Unreal Engine; delivered high-quality character animations on tight deadlines; produced assets in Blender and integrated animations into Unity and Unreal Engine.

Education

Master in 3D Animation and Game at École Brasart
January 1, 2019 - January 1, 2022
Bachelor in 3D Animation and Game at École Condé
January 1, 2019 - January 1, 2022
High School Diploma at Lycée Fesch
January 1, 2016 - January 1, 2019

Qualifications

Bachelor's degree in 3D Animation and Game
January 11, 2022 - July 2, 2025
Master's degree in 3D Animation and VFX
January 11, 2022 - March 30, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Other