Composer, audio producer, and multi-instrumentalist focused on cinematic and narrative music—scoring orchestral/film & trailer work, creating adaptive music for games, and delivering story-driven sound design. Comfortable owning projects end-to-end: writing, performing, tracking, editing, sound design, vocal production, and final mastering-ready workflow. Co-founder of AlphaSix, a Boston metal project that reached ~25,000 Spotify monthly listeners at peak and earned press coverage from outlets like Theprp.com and Metal Underground. Also builds AI-assisted production workflows to speed ideation while keeping human judgment on every final creative decision.

Matthew Hughes

Composer, audio producer, and multi-instrumentalist focused on cinematic and narrative music—scoring orchestral/film & trailer work, creating adaptive music for games, and delivering story-driven sound design. Comfortable owning projects end-to-end: writing, performing, tracking, editing, sound design, vocal production, and final mastering-ready workflow. Co-founder of AlphaSix, a Boston metal project that reached ~25,000 Spotify monthly listeners at peak and earned press coverage from outlets like Theprp.com and Metal Underground. Also builds AI-assisted production workflows to speed ideation while keeping human judgment on every final creative decision.

Available to hire

Composer, audio producer, and multi-instrumentalist focused on cinematic and narrative music—scoring orchestral/film & trailer work, creating adaptive music for games, and delivering story-driven sound design. Comfortable owning projects end-to-end: writing, performing, tracking, editing, sound design, vocal production, and final mastering-ready workflow.

Co-founder of AlphaSix, a Boston metal project that reached ~25,000 Spotify monthly listeners at peak and earned press coverage from outlets like Theprp.com and Metal Underground. Also builds AI-assisted production workflows to speed ideation while keeping human judgment on every final creative decision.

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Experience Level

Expert
Expert
Expert
Intermediate

Work Experience

Creator, Workflow Designer (AI-Assisted Music & Creative Technology) at Independent
January 1, 2024 - Present
Designs repeatable AI-assisted workflows for song development, arrangement testing, lyric iteration, vocal style exploration, and genre targeting with human-led final decisions. Produced concept albums end-to-end, built a full artist website (design/copywriting/SEO/structured data), and launched a YouTube channel with rendered videos; also created practical systems for ideation-to-asset production.
AI-Assisted Music and Creative Technology (Creator, Workflow Designer) at Independent projects
January 1, 2024 - Present
Design repeatable AI-assisted workflows for song development: arrangement testing, lyric iteration, vocal style exploration, and genre targeting with human-led editing at each step. Produced and shipped multiple concept albums end to end, built an artist website (design, copywriting, SEO, structured data), and launched a YouTube channel with rendered videos. Create practical systems (genre tag libraries, prompts, scripts, captions, and release plans) to turn ideas into finished assets.
Composer, Sound Designer (Film & Game Music) at Independent
January 1, 2023 - Present
Compose orchestral and cinematic music for film, trailers, and game contexts, including themes, ambient beds, choir cues, and hybrid orchestral writing. Produces in Reaper using VST orchestration, with a focus on gameplay pacing and environment storytelling. Also applies score sensibilities to released work for AlphaSix, contributing orchestration, synth writing, and sound design across cinematic metal releases.
Co-Founder, Vocalist, Guitarist, Producer at AlphaSix
January 1, 2023 - Present
Co-created and produced a cinematic heavy music project with eight releases since 2023. Perform vocals, guitars, and bass; write orchestration, synths, programming, and sound design across every release recorded at ASIX Studios in Boston. Released multiple official music videos, earned press from genre outlets, collaborated with guest artists, and worked with a mastering engineer. Built a story-driven universe (Assimilate: Oceans) that ties writing, artwork, videos, and audience identity together.
Composer, Sound Designer (Independent) at Independent scoring work
January 1, 2023 - Present
Compose orchestral and cinematic score work for film, trailer, and game contexts: themes, ambient beds, choir cues, and hybrid orchestral pieces produced in Reaper with full VST orchestration. Currently scoring an in-development 3D horror exploration game, writing atmospheric themes, ambience, and sound design tuned to gameplay pacing and environment storytelling. Apply score sensibilities into released work through orchestration, synths, and sound effects across AlphaSix’s cinematic metal catalog.
Bassist at Paper Tigers
January 1, 2019 - Present
Hold down bass in an anthemically oriented indie rock band with multiple EPs and a 2023 full-length album. Perform live including festival stage experience (Boston Calling 2022) and contribute as band member in writing/arrangement contexts.
Independent Audio Producer, Composer, Multi-Instrumentalist at Self-directed
January 1, 2015 - Present
Writes, performs, records, and produces original music across rock, metal, alternative, cinematic, orchestral, electronic, and experimental styles. Develops complete audio identities for artist projects (sonic palette, instrumentation, vocal direction, mix direction, and release strategy). Translates emotional/story concepts into concrete production decisions such as tempo, texture, dynamics, distortion, ambience, and cinematic impact.
Independent Audio Producer, Composer, Multi-Instrumentalist at Self-directed (Boston, MA)
January 1, 2015 - Present
Write, perform, record, and produce original music across rock, metal, alternative, cinematic, orchestral, electronic, and experimental styles. Develop complete audio identities for artist projects including sonic palette, instrumentation, vocal direction, mix direction, and release strategy, translating emotional and story concepts into concrete audio decisions (tempo, texture, dynamics, distortion, ambience, cinematic impact).

Education

Coursework toward Bachelor’s degree in Music at University of Massachusetts Boston
January 11, 2030 - July 18, 2026
Bachelor-level coursework (Music) at University of Massachusetts Boston
January 11, 2030 - July 18, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services