I'm a Quality Assurance Analyst with 3 years of professional experience specializing in risk assessment, process optimization, and test creation. I excel at issue identification and impact evaluation through thorough error tracking, hands-on debugging, and external collaboration. I hold a Bachelor of Fine Arts in 2D Studio Art from Eastern Illinois University_Phone details not available. Sign in: https://www.twine.net/signup_). I'm a fast learner who loves collaborating with cross-functional teams, using debugging dumps to accelerate root-cause analysis, and shaping robust QA processes for gaming products.

Mattie Pearson

I'm a Quality Assurance Analyst with 3 years of professional experience specializing in risk assessment, process optimization, and test creation. I excel at issue identification and impact evaluation through thorough error tracking, hands-on debugging, and external collaboration. I hold a Bachelor of Fine Arts in 2D Studio Art from Eastern Illinois University_Phone details not available. Sign in: https://www.twine.net/signup_). I'm a fast learner who loves collaborating with cross-functional teams, using debugging dumps to accelerate root-cause analysis, and shaping robust QA processes for gaming products.

Available to hire

I’m a Quality Assurance Analyst with 3 years of professional experience specializing in risk assessment, process optimization, and test creation. I excel at issue identification and impact evaluation through thorough error tracking, hands-on debugging, and external collaboration.

I hold a Bachelor of Fine Arts in 2D Studio Art from Eastern Illinois University_Phone details not available. Sign in: https://www.twine.net/signup_). I’m a fast learner who loves collaborating with cross-functional teams, using debugging dumps to accelerate root-cause analysis, and shaping robust QA processes for gaming products.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Quality Assurance Analyst at Unbroken Studios
March 31, 2022 - February 28, 2025
Specialized in VFX testing, serving as the go-to resource for department bugs, updates, and information. Conducted performance testing and analysis using CSV data outputs to identify bottlenecks, reducing tick-rates of poor performers by 20-40%. Created comprehensive test plans and cases for internal and external teams to thoroughly assess all aspects of our gaming products. Championed the use of debugging dumps as standard practice for bug investigation and reports; created a delayed dump function, increasing chances of capturing a single-frame issue within the first 5 attempts by 75%. Implemented new cheat sheets based on feedback to streamline testing processes and improve debugging efficiency. Utilized debugging tools both in-engine and in-game to identify symptoms and root causes of complex issues. Performed extensive testing for new features and version updates across multiple platforms, ensuring compatibility and identifying any platform-specific issues in line with the expected

Education

Bachelor of Fine Arts at Eastern Illinois University
January 1, 2014 - January 1, 2018

Qualifications

Bachelor of Fine Arts, 2D Studio Art
January 1, 2014 - January 1, 2018

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services