Hi, I'm Maullick Pushkarna, a highly skilled 3D artist with practical and theoretical understanding of game, animated film and immersive production pipelines. I aim to facilitate, manage, build and continuously learn within technical spaces both artistically and practically, while developing myself into a refined and technically adept art director. I’m passionate about collaborating across disciplines to drive innovative immersive and interactive media projects and to navigate complex production pipelines to produce stellar output

Maullick Pushkarna

Hi, I'm Maullick Pushkarna, a highly skilled 3D artist with practical and theoretical understanding of game, animated film and immersive production pipelines. I aim to facilitate, manage, build and continuously learn within technical spaces both artistically and practically, while developing myself into a refined and technically adept art director. I’m passionate about collaborating across disciplines to drive innovative immersive and interactive media projects and to navigate complex production pipelines to produce stellar output

Available to hire

Hi, I’m Maullick Pushkarna, a highly skilled 3D artist with practical and theoretical understanding of game, animated film and immersive production pipelines. I aim to facilitate, manage, build and continuously learn within technical spaces both artistically and practically, while developing myself into a refined and technically adept art director.

I’m passionate about collaborating across disciplines to drive innovative immersive and interactive media projects and to navigate complex production pipelines to produce stellar output

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Language

English
Fluent
Hindi
Advanced
Urdu
Advanced
Panjabi, Punjabi
Advanced
French
Advanced

Work Experience

Assistant Lecturer at Coventry University
January 1, 2024 - Present
Collaborate, maintain, facilitate and lead lectures and workshops and help students from across the School of Arts and Creative Industries understand the technical and practical aspects of 3D animation, rendering software and game engines. Plan, document and deliver modules for diverse cohorts, assist in planning business and cultural events, and deliver open day presentations and workshops for recruitment activities.
Student Proctor at Coventry University
January 1, 2022 - January 1, 2024
Run immersive labs/workshops for requested courses, support the proctor team with open day demos, facilitate learning in the Creative Technologies level 4 cluster, and assist in filming, editing and documenting events such as health-related and gallery projects, plus motion capture collaborations with acting students.
Freelance Videographer at Self-Employed
January 1, 2020 - January 1, 2022
Filming, editing and recording music covers for YouTube channels; editing short films for university clubs; filming and editing video presentations for middle school students.

Education

Bachelor of Arts in Digital Media at Coventry University
January 1, 2021 - January 1, 2024
Masters of Arts in Games Studio Development Projects at Coventry University
January 1, 2024 - January 1, 2025
Bachelor of Arts in Digital Media at Coventry University
January 1, 2021 - January 1, 2024
Master of Arts in Games Studio Development Projects at Coventry University
January 1, 2024 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Gaming, Software & Internet, Professional Services, Other