Hi, I’m Areke Ayomide Olatomiwa, a mid-level 3D Character Animator and Game Developer based in Lagos. I specialize in creating expressive locomotion, combat, and stylized character animations for real-time games and cinematic sequences, with a strong eye for timing, weight, and storytelling. I enjoy collaborating with designers and engineers to integrate animation assets into production pipelines and to deliver visually engaging content across interactive and non-interactive media.
Beyond character animation, I design motion graphics and anamorphic visuals, optimize assets for performance across platforms, and contribute to both interactive and non-interactive media. I thrive in collaborative teams and love blending technical rigging, scripting, and art to create compelling player experiences.
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A cinematic car showcase animation created in Blender, focused on highlighting form, lighting, and material detail. The project explores dynamic camera movement, realistic reflections, and controlled studio lighting to emphasize the vehicle’s design and surface quality. From slow, intentional reveals to smooth transitions, every shot was crafted to present the car with a premium, high-end feel.
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