Student technology professional providing technical assistance at Oregon State University via phone support for students, staff, and faculty. Troubleshoots software and hardware issues, writes detailed call reports, and maintains an internal knowledge base of troubleshooting procedures. Imaging, configuration, deployment, and administration of Windows and Mac computers in OSU’s enterprise environment.
Student developer maintaining and extending in-house OSU IT employee management and lookup tools using JavaScript, collaborating across IT departments. Game developer and mechanics designer for a game-based learning capstone for PharmD classes using Unity and C#, building gameplay systems and asynchronous competition/leaderboard functionality with Unity Cloud Services.
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