Hi, I’m Maxime Lutin, a seasoned game production professional and founder of UMOGA, a platform connecting independent game professionals. I love shaping ambitious game projects from concept to live operations, building strong teams, and delivering high-quality experiences. I’m motivated by collaborating across disciplines and turning creative ideas into well-executed production plans that teams can rally around.
Over the past decade I’ve led cross-functional teams across studios in Canada and the UK, managed external partners and outsourcers, and built brands and processes that scale. When I’m not coordinating production, I mentor creatives, design roadmaps, and explore the evolving intersection of immersive media and interactive experiences.
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