I’m a lead visual designer with a passion for shaping automotive interfaces, immersive 3D visuals, and engaging user experiences across gaming, tech, and film. I enjoy crafting high-fidelity visuals, design systems, and prototypes that bring complex concepts to life while keeping the user at the center of the story. I thrive in collaborative, cross-functional environments and love exploring AR/VR, AI-assisted prototyping, and scalable design processes that balance brand, usability, and engineering constraints.

Michael Carter Jr.

I’m a lead visual designer with a passion for shaping automotive interfaces, immersive 3D visuals, and engaging user experiences across gaming, tech, and film. I enjoy crafting high-fidelity visuals, design systems, and prototypes that bring complex concepts to life while keeping the user at the center of the story. I thrive in collaborative, cross-functional environments and love exploring AR/VR, AI-assisted prototyping, and scalable design processes that balance brand, usability, and engineering constraints.

Available to hire

I’m a lead visual designer with a passion for shaping automotive interfaces, immersive 3D visuals, and engaging user experiences across gaming, tech, and film. I enjoy crafting high-fidelity visuals, design systems, and prototypes that bring complex concepts to life while keeping the user at the center of the story.

I thrive in collaborative, cross-functional environments and love exploring AR/VR, AI-assisted prototyping, and scalable design processes that balance brand, usability, and engineering constraints.

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Language

English
Fluent

Work Experience

Concept Designer at Freelance
January 1, 2012 - November 21, 2025
Provide design services for long-term clients across automotive, tech, gaming, and film industries, including Bedestrian, Maverick A.I., Voi Cases, and Liger Syndicate.
Sr. Visual/Industrial Designer at Harman International
November 1, 2021 - November 21, 2025
Senior UI and motion designer for Harman's ready-to-market product line; create high-fidelity 3D visualizations and design 2D components and animations for Harman's design systems across the product line. Also develop wireframes, storyboards, and prototypes for car clusters, In-Vehicle Infotainment (IVI) systems, and AR HUDs, leveraging AI tools to accelerate prototyping. Led the design of Harman's first 3D Virtual Personal Assistant (VPA) using Harman's AI model.
Lead Visual Designer at Rightpoint
November 1, 2021 - November 1, 2021
Design Lead for clients such as General Motors, providing visual designs and 3D visualizations for car infotainment systems.
Product Designer at Ford Motor Company
October 1, 2020 - October 1, 2020
Product designer for the Ford Pass production and design systems team. Designed key features within the Ford Pass app, including Accident reporting, Park, and roadside assistance; defined design and style guidelines for icon creation and onboarding systems; crafted AR and VR experiences using game development pipelines.
Adjunct Faculty at College For Creative Studies
May 1, 2020 - May 1, 2020
Teaching Intro to Autodesk Maya course. Focus on constructing hard-surface and organic models using polygons; production pipeline for developing objects, scenes, and animation sequences.
Sr. Designer at Harman International
July 1, 2019 - July 1, 2019
Senior designer for Harman's connected car team; lead 3D artist, visual design, motion design, concept car cluster development, infotainment system design for JBL, AKG, Under Armour, and Samsung products. CES cluster and innovation for customers. Bridged marketing and engineering by translating marketing input into 2D and 3D data for engineers. Created storyboards, product ideation, UI concepts, final graphics, and animations; demonstrated autonomous driving simulator to internal executives, OEMs, and technology leaders.
Interactive Designer at Pixo VR
August 1, 2017 - August 1, 2017
Designed experiences and solutions that are visually appealing and easy to use; modeled and textured high-quality assets for VR projects.
Designer at Visteon
March 1, 2016 - March 1, 2016
Integral member of Visteon's innovation and design team; designed and delivered vital digital assets used in the debut of fully functional technology prototypes shown at industry shows. UI for automotive head-up displays (HUD) and autonomous driving simulator UI for ADAS; bridged marketing and engineering by translating marketing input into 2D/3D data for engineers; delivered internal website designs.
Senior Designer at Harman International
July 1, 2019 - July 1, 2019
Senior Designer for Harman's connected car team; led 3D art, visual and motion design; contributed to Infotainment system design, JBL, AKG, Under Armour, and Samsung products; led CES cluster concepts and innovations; designed UI for HUD and Advanced Driver Assistance Systems; liaison between marketing research and engineering.
Senior Visual/Industrial Designer at Harman International
November 1, 2021 - November 21, 2025
Senior UI and motion designer for Harman's ready product line; created high-fidelity 3D visualizations; designed 2D components and animations for Harman's design systems; developed wireframes, storyboards, prototypes for car clusters, IVI systems, and AR/HUD systems; developed Harman's first 3D Virtual Personal Assistant (VPA) using Harman's AI model.
Lead Visual Designer at Rightpoint
October 1, 2020 - November 1, 2021
Design Lead for clients such as General Motors; produced visual designs and 3D visualizations for car infotainment systems and related experiences.
Product Designer at Ford Motor Company
July 1, 2019 - October 1, 2020
Product designer for the Ford Pass production and design systems team; defined key features (e.g., Accident Reporting, Park, Roadside Assistance), established iconography design guidelines, and contributed to onboarding experiences and AR/VR explorations via game-development pipelines.
Adjunct Faculty at College For Creative Studies
January 1, 2019 - May 1, 2020
Teaching Autodesk Maya course; focus on constructing hard-surface and organic models using polygons, and outlining production pipelines for developing objects, scenes, and animation sequences.
Sr. Designer at Visteon International
August 1, 2017 - July 1, 2019
Senior designer for the connected car team; responsibilities included leading 3D art, visual design, motion design, car cluster development, infotainment system design, and internal collaboration with automotive brands and partners; contributed to CES clusters and customer-driven innovation.
Interactive Designer at Pixo VR
July 1, 2016 - August 1, 2017
Responsible for designing interactive VR experiences; modeled and textured high-quality assets for VR projects and ensured visuals were visually compelling and user-friendly.
Designer at Visteon
November 1, 2012 - March 1, 2016
Integral member of Visteon’s innovation and design team; responsibilities included UI design for automotive head-up displays (HUD), UI for an autonomous driving simulator, and bridging marketing input to 2D/3D data for engineering collaboration; produced storyboards, ideation, UI concepts, final graphics, and animations.

Education

B.F.A. at College For Creative Studies
September 1, 2007 - December 1, 2011
B.F.A. at College For Creative Studies
September 1, 2007 - December 1, 2011
B.F.A. at College For Creative Studies
September 1, 2007 - December 1, 2011

Qualifications

Red Dot Design Award 2025
January 11, 2030 - November 21, 2025
Red Dot Design Award 2018
January 11, 2030 - November 21, 2025
Artstation: Best of 2015
January 11, 2030 - November 21, 2025

Industry Experience

Manufacturing, Media & Entertainment, Gaming, Software & Internet, Transportation & Logistics, Computers & Electronics