I’m an experienced C#/Unity programmer who thrives on turning ideas into polished, reliable gameplay experiences. I’m known for attention to detail and delivering high-quality work on tight schedules. My love of learning and curiosity about algorithms keep me pushing to level up my craft, and I enjoy contributing to open-source projects and collaborating with diverse, remote teams. My all-time favorite game is The Legend of Zelda: Ocarina of Time, which still inspires my approach to game design.
Off the keyboard, I enjoy exploring new tech, Blender modeling, and refining tools that help teammates ship features faster. I value clear communication, proactive problem solving, and teamwork.
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